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monsters

  1. V

    Monsters on OT Canary are much weaker than on RL Tibia...

    Hey guys I got question because i run ot server Canary 13.20, and we came to a conclusion with my friends that the monsters beat too weakly... like my rp homie at 900 level he can stand with full stack of true asuras... at real tibia its not possible. Can somoene tell me what i have to edit...
  2. P

    Zbugowane monstery

    Cześć, mam pewien problem mianowicie niektore monstery jesli nie atakuja gracza bez powodu to zamiast chodzic bardziej sie teleportuja? tzn. nie ma animacji chodzenia po prostu migaja kratke do przodu, jesli monster ma atakowac gracza automatycznie to juz tego bledu nie ma, chcociaz jest kilka...
  3. El Man

    TFS 0.X Monsters looking ahead

    When startup server all monster looking ahead like . How i fix it.? TFS 0.4
  4. Codinablack

    [TFS 1.4] Global Monster Limit

    Ok so I was tinkering around with ideas to take away the edge given to cavebotters over players who play. One idea came that came about was a limit on killing monsters instead of the broken stamina system. I asked for some ideas on which way would be best for optimization here and ultimately...
  5. soul4soul

    OpenTibia OT Monster Converter

    OT Monster Converter OT Monster Converter is a tool for converting monster files between the various formats used by open tibia servers. Any supported input format can be converted to any supported output format. The program is flexible enough to allow the same input and output format which is...
  6. potinho

    TFS 0.X [7.72] Functional script returning error

    Hello everyone, everything good? I have a script that is bothering me: it searches for the monsters that I have and some information about it. Everything works normal, including when I type a wrong or invalid name, it shows me the table with the name of the monsters and the alert that I typed...
  7. H

    Monsters Drop Books

    Hello good afternoon, it is possible, monsters drop books with some writing configured ? for quests and RPG otserv. thank you very much!!
  8. C

    Weapons with advantage vs some monsters

    TFS 1.3.10 Hello, is there a chance that a weapon has increased damage against some monsters? example an rl weapon: <item id="7402" article="a" name="dragon slayer"> <attribute key="weight" value="8200" /> <attribute key="defense" value="28" /> <attribute key="attack"...
  9. allanet

    TFS 0.X Increasing monsters attack delay

    I am currently creating a High XP server where it is common to teleport, unleash spells, and exit quickly, even before there is time to take monster attacks. But when I migrated my base to OTX2 (which is based on TFS 0.4) The monsters attack very quickly, this delay being almost zero, so when...
  10. bpm91

    How to release invisible monster to receive SD or HMM?

    I've been searching for many days and the maximum I found was a rune function, but it is in version 1.2 tfs https://otland.net/threads/shot-runes-on-invisible-creatures.237444/ but i use tfs 0.4 function onCastSpell(cid, var, isHotkey) if Tile(var:getPosition()):getTopCreature() then...
  11. bpm91

    Spell monster tfs 0.4

    I have a question when using the script in creature events, and and mark the monster with the script, My monsters do not heal. Example hydra. Could someone tell me how I can get my monsters to heal again, and summoned monsters to damage the scripted monsters again? </immunities>...
  12. R

    Duplicate registered monster with name: ........

    Hi, I cannot investigate problem regarding below mentioned error: [Warning - Monsters : : loadMonster] Duplicate registered monster with name: Gnarlhound I've checked monsters.xml and monster files and there aren't any other duplicated line with monster "Gnarlhound" Please let me know what to...
  13. C

    Monsters does not respawn.

    Hello everyone! When I kill a monster in my server, it does not respawn (even if I wait hours). Any idea what could be causing this problem?
  14. xmiller

    Graphic Designer Arttxel(IvenMiller) Job Thread!(Spriting Service)

    Item and Objetcs with Waifu Filter to avoid ripping. You maybe already saw that sprites on: Padventures - Outfits Archlight - Monster Trinity Online - Monster Ashtar request - Item, Tools And Objetcs Apollo request - Mining Rocks "NOT AVAILABLE FOR REQUESTS AT THE TIME"
  15. S

    Scripter Buying 11.5 monsters xmls

    Hi i'm buying Updates/11.50 Creatures xmls , like real tibia pm the price
  16. Paulix

    Monster Attacks and Defenses flags

    Does anyone have a list of all attacks and defesens flags for monsters? I tried to find but couldn't. I also tried to search on sources but its not clear for me
  17. GM Middle

    How to add skull to monster name??? OTHire 0.0.3

    Please help ! i use [7.72] OTHire 0.0.3 this dont work <monster name="Amazon" nameDescription="an amazon" race="blood" experience="60" speed="180" manacost="390" skull="SKULL_YELLOW">
  18. Snavy

    Monster algorithm

    Where can I find the algorithm for monsters?
  19. Karain

    C++ Kindly explain to me how fleeing works

    Hello OtLand, sorry for bothering you with my C++ ignorance, but can someone please explain to me how "fleeing" monsters calculate their paths while running away from you on low health? I'd like to recreate it in Lua for special purposes, but i can't seem to understand it from reading the C++...
  20. Karain

    C++ [TFS 1.3] Monster vs Monster problem

    Hello, i'm facing an intricate problem in TFS 1.3, I have a screen that will turn some monsters against each other like a hunter-prey relationship. so far everything works fine, they target each other, they attack each other, they even use spell against each other but they take 0 damage. See...
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