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otclient

  1. H

    Team Job Opportunity / Oportunidade de Trabalho

    EN- Possibility of a meeting for a project. Hey dear, how are you? I'm here looking for professionals in the following areas: OTC MEHAH Module Developer - New Modules and Updates. Server Developer - New Systems, Updates (to implement some ideas I have). Sprite Developer - I'd like a few...
  2. J

    Looking for a Screen Shake System for OTCv8

    I’m using OTCv8 and I need a screen shake system to make my boss battles more exciting. The idea is that certain spells or systems like jumps can trigger the screen shake effect and make the player’s screen shake. I remember finding something like this a few years ago, but I can’t find it...
  3. Gofrion

    OTClient Console

    Hello can someone tell me how to open console in OTAcademy lub OTClient Redemption? Thanks.
  4. reginaldofilhog

    OTClient How to enable Tooltip properly with Otclient and TFS 1.5 7.72

    Hi, I'm implementing a tooltip in my small project, and I strictly followed the implementation done by our friend Matheus. However, the features are related to OtcV8. Is there any advice you can give me where I'm failing to get it to work in OtcClient Redemption? I've already added setFrames and...
  5. S

    Party Status Module – Party HUD with Minimap Support 1.0.0

    This module adds a fully functional and polished Party Status panel to your OTClient. Designed to work like the built-in VIP list or Battle window, it shows your party members with: Real-time health and mana bars Dynamic MiniWindow with scroll support Persistent window state across sessions...
  6. S

    Colored loot based on drop chance

    When a monster dies, the player receives a single message like: Loot of a dragon: [#FF00FF]life crystal[/#], [#00FF00]dragon ham[/#], [#FFFF00]gold coin x68[/#] These color tags are visible in the console, but a clean version without HTML is shown as a pop-up on screen. Sending to bank is...
  7. S

    C++ Export and Import SPR and Dat

    Is there any way to export all the sprites from an SPR/DAT, change them in some way and then re-import them into the same SPR/DAT? I'm asking this because I want to transform my SPR and DAT into 64x64 using AI to upscale them, but there are too many sprites to do this manually. I wanted to know...
  8. S

    OTC with "FRAMEWORK_EDITOR" option enabled?

    I would like to know if anyone has or where I can find the version of OTC with the "FRAMEWORK_EDITOR" option enabled. I don't know if all versions have it, but "mehah - Overview (https://github.com/mehah)" does and I would like the .exe. Thanks in advance
  9. D

    General questions about ot development, server version, RME, client

    Hello! A few days ago, I decided to start my own custom Open Tibia project. I’m new to this, but so far I’ve managed to compile the Mehah OTClient and set up a Docker Compose stack with TFS 1.7, MySQL, and MyAAC. I can connect locally using the 13.10 protocol and everything runs fine. My next...
  10. S

    Work-in-Progress OtClient Modules Documentation – Contributors Welcome!

    Hey everyone, I've started putting together a work-in-progress documentation for OtClient modules, which you can check out here: Complete Guide to Creating OTClient Modules (https://sorky96.github.io/OtClientModules_documentation/) Right now, it’s still missing a lot of content, but my goal...
  11. Michcol94

    OTClient exporting graphic objects from the old protocol 8.60 .spr .dat and adding their import in the new assets format to 13.10-13.11 tibi protocol

    Hello;)I want to make an OTS anime and I have a problem with the graphics. Let me explain. I want to use the latest tfs engine with otclient mehah new version 4.0b rerelease and My problem is that the Tibi Engine protocol is the format of 13.10-13.11 assets image files, and I only have graphics...
  12. T

    Could someone help me?

    Could someone help me put the vbot in SoE (Souls Of Elysium)? Or send me a program that decrypts the SoE .lua files, anyone please?
  13. opsdan

    OTClient Issues - Fixing Invalid Item IDs and Creature Sync Problems

    Hi everyone. I’m creating an TFS 1.2 (nostalrius 772), and using the otclientv8 classic UI for access. When logging in with two different clients (admin and any sample character), I encounter two errors in the client’s terminal. 1. The first error occurs with the simple login, where the...
  14. DouglasII

    OT Legends — A Real OT World That’s Built to Last | Looking for Devs, Mappers, Creators

    🔥 OT Legends — A Real OT World That’s Built to Last Looking for Devs, Mappers, Creators Hey everyone, After almost two decades deep in this scene, I’ve decided to build the OT world I always wanted to play — and I’m opening it up to the right people. I’ve been in the OT scene for 18 years...
  15. WikiArk21

    OTClient Chat window bug (console)

    magically out of nowhere my chat got bugged like this, I've already changed it to backup versions and it still has the same bug. It doesn't show any errors in the distro, could someone give me a light on where this problem might be happening? I left my game_console attached in case needed
  16. D

    Delay in monster walk after converting sprites to 64x64

    I'm using Otclient Mehah, and I recently converted my spr and sprites to 64x64. The only change I made on the client side was in the setup.otml file: sprite-size: 64 Until then, it worked normally, but my monsters started to experience a delay when walking, according to the video. The...
  17. Malek

    [OTCV8] error.log but how i can debug where is problem

    Hello, can someone help me or give me a hint on how to debug error logs in my OT client? I'm working on its modification, and unfortunately, I didn't make a commit while having many files open. Now, I don't know at which point I made a mistake because previously, the client didn't generate any...
  18. frenzy02

    compiling otclient edubart (help)

    I remember I had the complete "MinGW" to compile otc edubart, but all the links are down. Does anyone have it? (I used edubart in a previous project and I need to compile it again to get my project working. I hope someone can help me.) I've tried with Visual Studio, it only compiles with...
  19. D

    Borders water-sand problem

    This happens only when playin on otclient 11, with spr/dat files (exported to legacy with assetseditor) This does not happen in rme mapeditor or in cipsoft client 1340. Using Canary 1340 engine, otclientv8, and rme, cipsoft 1340. I think its some setting thats need to be adjusted in otclient...
  20. Pifafa

    C++ Ragnarok style market [tfs 1.2] almost works

    Making it available to everyone in the market, I made the purchase but the person who made it didn't provide any support and it doesn't work for me unfortunately I'm wrong, as everyone knows the person is a thief of forum groups etc, so I decided to post in case anyone understands and know how...
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