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tfs 1.2

  1. V

    [Need programmer services] - Need programmer for few small projects (TFS 1.2)

    Our team is looking for a freelancer programmer (LUA and C++) to firstly get a quote and work on some small projects: Put colors on the loot message based on the rarity (rarity system already implemented - the item description contains the rarity level *common, uncommon, semirare or rare) put...
  2. opsdan

    OTClient Issues - Fixing Invalid Item IDs and Creature Sync Problems

    Hi everyone. I’m creating an TFS 1.2 (nostalrius 772), and using the otclientv8 classic UI for access. When logging in with two different clients (admin and any sample character), I encounter two errors in the client’s terminal. 1. The first error occurs with the simple login, where the...
  3. opsdan

    TFS 1.X+ Random kick problem after few secs

    Hi everyone. I'm having an issue with my TFS 1.2 OTX. When I log in as Admin or with any other character, after a short time (between 15 to 30 seconds), the character is suddenly kicked out. The kick doesn't generate any log, neither in the data/logs folder on the server nor in the OTClient...
  4. Siegh

    TFS 1.X+ TFS 1.2 crashing with no error log.

    I have my server running into a vanilla TFS 1.2, hosted in a pretty average Windows VPS. I have a highly customized project, but no source editing at all, the distro is straight out of github. The issue is that, for the past week, I've been experiencing crashes with no error log at all, and...
  5. N

    PRECISO DE UM SISTEMA DE BOSS BATTLE NA TFS 1.2 (EU PAGO) ------------ NEED BOSS BATTLE SYSTEM IN TFS 1.2 (I PAY)

    PORTUGUESE: Quero que seja criado um sistema de Boss Battle para o meu poke tibia na TFS 1.2 parecido com esse do vídeo do jogo PXG( Poke x Games): ------ Onde ao chegar num determinado SQM os jogadores da pt abrem uma tela de escolha de dificuldade (easy, medium, hard), e apos cumprir todos os...
  6. Pifafa

    C++ Ragnarok style market [tfs 1.2] almost works

    Making it available to everyone in the market, I made the purchase but the person who made it didn't provide any support and it doesn't work for me unfortunately I'm wrong, as everyone knows the person is a thief of forum groups etc, so I decided to post in case anyone understands and know how...
  7. Pifafa

    TFS 1.X+ Server Crashing tfs 1.2

    Hello, my server is having a small glitch, I don't understand what it is, but I suspect something related to my vending item, I have a log, I'll post it for you to see. Bug log I'm going to post the script that I suspect causes the bug but it works fine so I don't know why? -- rest of config...
  8. bobby299

    Lua Avalanche no visual. [8.0] [TFS 1.2] - Server Global Full [Real Map]

    Hi, I have an issue with Avalanche rune not showing any effects. I got it in game and I can use the rune which does ice dmg but just nothing is showing visually. Maybe someone know where I shall begin to look? Spells.XML <rune group="attack" name="Avalanche" id="2274" allowfaruse="1"...
  9. G

    C++ Playing/analyzing cams recorded by server to spot botters

    Hello, I am trying to implement @Gesior.pl 's solution (GitHub - gesior/tmp-cams-system (https://github.com/gesior/tmp-cams-system)) for recording player actions server side for developing anti-bot system. I managed to make the code record .cam files and I tried using OTClient (GitHub -...
  10. O

    RevScripts Help with pet ; summon movement

    So i recently added on my TFS 1.2 server a (PET) system, where you equipp a item and a pet appears So it worked perfect on my gamemaster, when equip summons and when dequip the monster disappears... BUT when a normal player equips the item, it summons 3 monsters and when dequip the monsters...
  11. bobby299

    Lua TFS 1.2, 8.0 client, Firstitems.lua only loads rook.

    Hi, I've been exploring multiple threads now, tested multiple LUA files that people have supplied but with no success for me. Even went as far to ask chatgpt to see if there is some code issue. This is my issue, Firstitems.lua works fine to edit and gives the correct items to a newly created...
  12. O

    RevScripts Need quick help setting movement on Equips but with vocation restriction

    So i have custom sets for different vocations on my item.srv like: TypeID = 17167 Name = "a death Armor" Description = "This armor gives you +4 magic level, Physical Resist +3%" Flags = {Take,Armor} Attributes =...
  13. O

    RevScripts Vip Wand -Dmg increase with level and ML TFS1.2 Item.srv

    Hi! looking for a way to implement a vip wand that both sorcerers and druids can use, but not with a fixed dmg like regular wands (min max on items.srv) But one that its damage increases over time, with level and magic level for example Level 8-50 (dmg 150-250) lvl 50-100 (dmg 250-350) lvl...
  14. urigazzola

    Looking for [Dev] - TFS 1.2 - Tibia 8.0

    Hey folks! I'm stepping in to join this awesome community 😎👌 Since the early days of Tibia, I've been hooked on this addictive .exe thing, just like many of you. From the good old Tibia 7.4 days till now, I've seen firsthand all the growth and evolution of this unique game. Now, I'm diving...
  15. A

    OTClient Login stuck on "Please wait - Connecting to server..." TFS v1.2

    I can't log in to my account, does anyone have a solution? TFS v1.2 "config.lua" And this is OT client "config.php"
  16. wizinx

    TFS 1.X+ NPC system nekiro 7.7

    Hello everyone. I have been trying to solve this problem. The NPC's text is visible only to the player they are talking to ("me") and should be visible to everyone. And there is no queuing system.
  17. C

    Solved Tibia crash after using talkaction to change guild outfit colours

    Hello, First of all i using TFS 1.2 downgraded by Ninja edited by @celohere ([8.0] - TFS 1.2 (https://otland.net/threads/8-0-tfs-1-2.263797/)) for Tibia 8.0 protocol. I added simple talkaction local config = { exhaustionInSeconds = 30, storage = 34534 } function onSay(cid, words, param)...
  18. SixNine

    TFS 1.X+ Any better way of creating random spawns?

    Hello, I'm trying to create a function that spawns X objects on the map with intervals and chances. Currently, the only method I know involves hardcoding x, y, and z coordinates and randomly creating objects at those positions. However, I find this approach incredibly repetitive. I'm wondering...
  19. Jpstafe

    elite monsters question for tfs 1.2

    Good morning otland community, I want to know how I can make it so that when you kill certain monsters the same monster with a green or red or black skull can spawn... and that each one has its own difficulty? I have searched here in the forum but I didn't find anything, I found a way to put...
  20. Jpstafe

    error npc boats

    Hello, on my server tfs 1.2(8.0) I implemented the bring me to, they work perfectly, but when I go the route of no bring me to... I say, hi, ab'dendriel: 21:52 Kid Masta [9]: ab'dendriel 21:52 Captain Fearless: Do you seek a passage to Ab'dendriel for free? They tell me that they are free, but...
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