1. dunnish

    Compiling tfs 0.4 ERROR: Unable to load config.lua!

    Hello! i have all files in the release folder from the source code. and im getting this error ERROR: Unable to load config.lua! but when i open the The forgotten server manually without visual studio its working in the same catalog.
  2. namco

    TFS 1.X+ fatal error C1083: Cannot open include file: 'boost/asio.hpp': No such file or directory

    1>------ Build started: Project: theforgottenserver, Configuration: Debug x64 ------ 1>otpch.cpp 1>c:\darkeraserver\src\otpch.h(42): fatal error C1083: Cannot open include file: 'boost/asio.hpp': No such file or directory 1>Done building project "theforgottenserver.vcxproj" -- FAILED. ==========...
  3. L

    Compiling Error when compile cannot access file rsa.h

    I was trying to compile the lastest tfs using the new vcpkg and this happened when compiling Error C1083 Cannot open include file: 'cryptopp/rsa.h': No such file or directory (compiling source file ..\src\otserv.cpp) theforgottenserver c:\users\lucca\vcpkg\forgottenserver\src\rsa.h 23...
  4. RoyalYeta

    TFS 1.X+ Tfs/otx Real map

    Hello! I am looking for data pack tfs 1.2 with a small number of errors is there any other imbuing system after za otx? what do you think about otx? whether to choose tfs 1.2?
  5. Togu

    TFS 1.X+ Extended OP Codes

    How do they work? How do I use them? I need to send a new information (like player attack speed) to the client. Can someone give me a simple example of a custom extended op code working? Or teach me the theory.
  6. P

    Lua onUseWeapon(cid, var) HELP!!!!!

    Hi Everybody. My Question is this: ¿This function have the parameter of the item that is being used by the player? and if it is correct, ¿How ca i use it? (as actions: ¿¿¿onUse(cid,item)???) Thanks for ur Time! \/ function onUseWeapon(cid, var) local nameitem = getItemName(????var??????)...
  7. Togu

    C++ using getStorageValue in source code

    I've made an simple auto loot gold and platinum coins in sources but it don't have the option to be enabled or disabled by players. Then I've made a talkaction to set a true/false value in the player_storage in database. I was trying to use this storage value to enable or disable the auto loot...
  8. Togu

    NPC [TFS 1.3] Bank NPC

    Since the original forgottenserver on GitHub doesn't have an Bank NPC, I will post that one that I made getting some codes on the internet. Using this feature I've found many functions, they deserve the credits: orts/server You will have to add on data/lib/core/player.lua: pasteBin function...
  9. Togu

    OTClient How do I check if an equipped item is weapon?

    local weaponLeft = localPlayer:getInventoryItem(InventorySlotLeft) local weaponRight = localPlayer:getInventoryItem(InventorySlotRight) if weaponLeft and weaponRight then speed = 200 else speed = 100 end setSkillBase('skillId', localPlayer:getSkillLevel(id), baseLevel)...
  10. Togu

    The Forgotten Tibia

    The Forgotten Tibia Why this name? It's based on The Forgotten Server (and OTClient) It looks like many people forgot that Tibia could be this way Which way? Skill advancement by point distribution How does it works? Vocations: They won't exist. Everyone will be a no-vocation normal...
  11. Togu

    [TFS 0.4] Anti-Bot by Potar (MOD by me)

    mods/antibot_system.xml <?xml version="1.0" encoding="UTF-8"?> <!-- scripts and functions by Potar --> <!-- tested on TFS 0.4 rev 3777 (Fir3Element) --> <!-- sends a check message to all players hunting --> <!-- the global event is set to check every 20 minutes (1200000 miliseconds) --> <!--...
  12. R

    TFS 1.X+ When i load TFS the file shows this (image inside)

    Can somebody tell me what this is please?
  13. Aldo Axel

    Compiling TFS 0.3.6 Error Compiling

    Regards OTlanders, i am looking for my solution when compiling my TFS 0.3.6 Protocol 8.6, these are the errors that it gives me: 1> luascript.cpp 1>..\luascript.cpp(767): error C2039: 'string' : no es un miembro de 'std::basic_string<_Elem,_Traits,_Ax>' 1> with 1> [ 1>...
  14. HappyFeet

    TFS 0.X Upgrade to TFS Version

    Since there is no AAC for my SVN 0.5.0/0.6.0 version anymore, I am thinking of upgrading my server to a tfs version which support 7.81 - 8.0 clients. Is it really hard to make this work? If it is possible, which TFS version would you guys recommand?
  15. MvJ

    TFS 1.X+ [PHP] - Powergamers

    Hello! Okey so I added powergamers.php to znoteacc and it works great. The only problem is that i don't want it to show 20 rows of players. The powergamers.php file tries to check config.php for the row limit option. $limit = $config['powergamers']['limit']; However my config.php did not...
  16. gudan garam

    Windows How to get/open gdb log files?

    Hello, I don't know much about gdb but I see some posts here on otland talking about the gdb logs and I wonder how can I get the gdb of my tfs after it crashes? how do I open it? the only thing I found was how to debug an .exe with gdb step by step but thats now what I'd like. I'd like to have...
  17. H

    Need help with compiling TFS 0.4

    As mentioned in thread, I need help with compiling tfs 0.4 for windows 64 bit. I know there are some tutorials and I have followed them to compile tfs with sources but can anyone can tell me how to start server after compilation? should I still have tfs.exe file somewhere? just please explain to...
  18. S

    TFS 1.X+ Error: illegal value

    Hi, I am utilizing malucoo's OTX as a base for my server. When I try to login, the following error appears: I already put the login.php file inside htdocs, I don't know what wlse to do. I verified the IP adress, the connection to the database, everything... Didn't find the mistake. I...
  19. D

    TFS 1.X+ Questions about versions of TFS

    Hi everyone! I am new to Open Tibia and I would like to know how do version of TFS work. I see that there is only one oficial release that is TFS 1.2, but how this version support differente client protocols?
  20. Falacchi

    Lua help fix potions bugs otx2 772 based on tfs 0.3.7

    Hello otlanders Well, i have this bug and consists in that if a player uses a manafluid/lifefluid or other potions fluids and uses the fluid to drop it on the backpack, the fluid doesn't fall to the floor and i get this exe console error [Error - Action Interface]...