elnelson
Lunaria World Dev
Hello, otlanders. Im trying to make a spell that "cures" all status, including buffs, haste, burning, etc...
but it is not working at all.
here is the script
but it is not working at all.
here is the script
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_ATTRIBUTES)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_FREEZING)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_DAZZLED)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_CURSED)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_REGENERATION)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_DRUNK)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_OUTFIT)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_INVISIBLE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_LIGHT)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_MANASHIELD)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_POISON)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_FIRE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_ENERGY)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PHYSICAL)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_HASTE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end