View attachment 55729No, it's not. That's only what people believe. You have the explanation above.
View attachment 55729
Actually, you're right. ^ this is what TMonster::TMonster constructor looks like on RealOTS, so if drop probability is 1, random(0, 999) can return both 0 and 1 (0,2%)
Edit: seems like attachments don't work. Screenshot (https://prnt.sc/10bizi7)
if(random(0,999) <= chance) {
//loot
}
That'd be 50%. BTW, here is CIP's original code: Screenshot (https://prnt.sc/10boolg)The above is re-created code. Could just be an oversight.
1/500 is far less rare than 1/1000, you can FEEL that difference. If MPA dropped 1/500, I would have found FAR more of them. I just cant...
It is a custom function and it IS inclusive.There's a good change random() is not inclusive.
Random in Lua, C# and few other languages know is not inclusive.
Might be a custom function, i think cpp uses rand() so Idk, but I doubt it's inclusive. IE can't roll a 0
acoording to toor and other guys no it's notis the spike sword quest in rook real? can it be completed? one of the items on my bucket list since 05'.
There's a good change random() is not inclusive.
Random in Lua, C# and few other languages know is not inclusive.
Might be a custom function, i think cpp uses rand() so Idk, but I doubt it's inclusive. IE can't roll a 0
If cip have used rand(1,1000) from their custom function. It could have the desired behaviour. Doesn't need to change the <=It's their own function, it calls rand() and it is inclusive.
If you choose to believe your impression from killing demons, I can't help.
Pls the map editor files :CI've always find it satisfying to work with CIP file format inside OT servers, it's a pain in the butt to work with LUA and XML, fuck that shit.
The files do not include any login data.Did anyone ever find the login for genuine Tibia 'gods' or GMs? Like Steve, Guido etc.?
So it wouldn't be possible to login into or access existing characters? This was from Zanera anyway right? So I doubt they'd have anything interesting on their characters. Maybe if it were Antica data...The files do not include any login data.
You can login on their Zanera characters, if that's what you meant. But there isn't really anything interesting. It definitely would be more awesome if it were Antica or atleast some other old server. Not just for the gods' characters but all the ancient rares you could track etc. Zanera was only slightly over a year old and when it comes to rares, the only interesting fact is that they had 2x bunnyslippers already (where the chance for that was very very slim).So it wouldn't be possible to login into or access existing characters? This was from Zanera anyway right? So I doubt they'd have anything interesting on their characters. Maybe if it were Antica data...
That's a shame. And ah, that's interesting that the characters are accessible, but not sure it'd have anything interesting as we said.You can login on their Zanera characters, if that's what you meant. But there isn't really anything interesting. It definitely would be more awesome if it were Antica or atleast some other old server. Not just for the gods' characters but all the ancient rares you could track etc. Zanera was only slightly over a year old and when it comes to rares, the only interesting fact is that they had 2x bunnyslippers already (where the chance for that was very very slim).
@Toor mentioned in the first post he broke into "nearly all the US servers and atleast one German" but he never released those.
There isn't anything interesting on their Zanera chars, it was checked.That's a shame. And ah, that's interesting that the characters are accessible, but not sure it'd have anything interesting as we said.
Logic would have us believe all servers are the same, but I wonder if Antica had anything different to it. It was an older world, maybe they had to account for legacy stuff. Gotta keep the dream alive that there were secrets of whimsy right?
They could teleport to certain coordinates too, using alani "x,y,z command. It also worked relative, e.g. alani "2,0,0 would teleport you 2 squares to the east.I'm curious for comparison: what movement options did Gods have? I know they could cut wheat etc. with right click, change their speed, teleport to players, and teleport to landmarks... but surely God characters had more options? On OTs you could move x spaces, go up and down instantly, teleport to coordinates...
Neat, I didn't know 'alani' could work in that way. Seeing the Antica stuff would have been fun; wonder how many other items existed in the vein of the Ferumbras infinite SD. The flags thing is what interested me - wasn't sure if there were hard coded game interactions God characters had on real Tibia that wouldn't have been reflected on OTs.There isn't anything interesting on their Zanera chars, it was checked.
And yes, servers were the same, but on Antica cip had their "real" characters plus the world itself had alot of rares and glitched items from the past, unlike Zanera that was a fairly new world at the time. So it would be more interesting to search through the chars of Antica for sure.
They could teleport to certain coordinates too, using alani "x,y,z command. It also worked relative, e.g. alani "2,0,0 would teleport you 2 squares to the east.
They could also have special flags that would prevent them from losing items on death, or prevent dying at all, or give unlimited cap/mana, or infinite light etc. etc.