Is there any way to have spells trainable for money, not just granted on level up?
Yes, you do that through the spells.xml, on the function called needlearn, set it to 1.
Is there any way to have spells trainable for money, not just granted on level up?
Well yes, I am aware of that, but NPCs still don't sell spellsYes, you do that through the spells.xml, on the function called needlearn, set it to 1.
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how to add shop in game otc client? pleeeease o/
You might not have the correct info of your database in config.luaWhat does it mean when the .exe says "Establishing database connection" and then just proceeds to close? im a bit of a dummy. idk what to do
or if using uniserver run flush privileges in sql and always click cancel on setting new mysql password when running the appWhat does it mean when the .exe says "Establishing database connection" and then just proceeds to close? im a bit of a dummy. idk what to do