GM Lee
Mapper/Scripter
oO really thanks ;P you're my little hero xD
ofc rep ;P
ofc rep ;P
Ok... i know, my problem is that i added 1gb+1000Attackspeed, and my gb no have attackspeed. :sToday i added 1gb+ ram and the server does nto crash anymore when cleaning ^^
<3 tommorow rc1! hope its good <3
Error report - Mon Feb 02 17:28:16 2009
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:36:11
Memory load: 89
Total phys: 3078528 K available phys: 311772 K
Start time: 2-2-2009 16:7:2
Kernel time: 0:0:5.413
User time: 0:0:28.33
Threads: 3
Exception: 0xc0000005 at eip = 0x6d40c7
eax = 0x24
ebx = 0x32ffb24 -> 0x24
ecx = 0
edx = 0x5
esi = 0x45820288 -> 0x8199b8
edi = 0x109510b0 -> 0x432b2b00
ebp = 0x32ffb38 -> 0x32ffb48
esp = 0x32ffb00 -> 0x1
efl = 0x10206
---Stack Trace---
From: 0x32ffb00 to: 0x3300000
0x32ffb00 | 0x1
0x32ffb04 | 0x1
0x32ffb08 | 0x432b2b00 -> 0x1
0x32ffb0c | 0x474e5543 -> 0xd00
0x32ffb10 | 0x109510b0 -> 0x432b2b00
0x32ffb14 | 0x32ffb24 -> 0x24
0x32ffb18 | 0x32ffb2c -> 0x109510b0
0x32ffb1c | 0x6d0fd5 -> 0x830cc583
0x32ffb20 | 0x32ffae0 -> 0
0x32ffb24 | 0x24
0x32ffb28 | 0x32ffb68 -> 0x32ffbe8
0x32ffb2c | 0x109510b0 -> 0x432b2b00
0x32ffb30 | 0x45820288 -> 0x8199b8
0x32ffb34 | 0x45820288 -> 0x8199b8
0x32ffb38 | 0x32ffb48 -> 0x32ffba8 \\\\\\ stack frame //////
0x32ffb3c | 0x6cd7b9 -> 0xe8241c89 <-- ret
0x32ffb40 | 0x109510b0 -> 0x432b2b00
0x32ffb44 | 0x100000
0x32ffb48 | 0x32ffba8 -> 0x32ffc28 \\\\\\ stack frame //////
0x32ffb4c | 0x6cd936 -> 0x90909090 <-- ret
0x32ffb50 | 0x109510d0 -> 0x81d9d8
0x32ffb54 | 0x815840 -> 0x81c4c8
0x32ffb58 | 0x6cec54 -> 0x83e58955
0x32ffb5c | 0x45820270 -> 0x81986c
0x32ffb60 | 0x45820288 -> 0x8199b8
0x32ffb64 | 0
0x32ffb68 | 0x32ffbe8 -> 0x30ffe38
0x32ffb6c | 0x1
0x32ffb70 | 0x32ffbdc -> 0x32ffc54
0x32ffb74 | 0x45848ee4 -> 0x7e34
0x32ffb78 | 0x14d81640 -> 0x14d81640
0x32ffb7c | 0x75b724b5 -> 0x8b55ff8b
0x32ffb80 | 0x6c78f4 -> 0x8de58955
0x32ffb84 | 0x7ea158 -> 0x10d00ff
0x32ffb88 | 0x32ffb9c -> 0x45820270
0x32ffb8c | 0x6cd8d4 -> 0x830cc583
0x32ffb90 | 0x32ffb50 -> 0x109510d0
0x32ffb94 | 0
0x32ffb98 | 0x32ffc28 -> 0x32ffc48
0x32ffb9c | 0x45820270 -> 0x81986c
0x32ffba0 | 0x45820288 -> 0x8199b8
0x32ffba4 | 0x45820288 -> 0x8199b8
0x32ffba8 | 0x32ffc28 -> 0x32ffc48 \\\\\\ stack frame //////
0x32ffbac | 0x7b7545 -> 0x89a04589 <-- ret
0x32ffbb0 | 0x100000
0x32ffbb4 | 0x32ffb20 -> 0x32ffae0
0x32ffbb8 | 0x32ffbd8 -> 0x32ffc08
0x32ffbbc | 0x4ef78c -> 0xba
0x32ffbbc ItemType::ItemType()(0x4ef102)
0x32ffbc0 | 0x45820270 -> 0x81986c
0x32ffbc4 | 0x1
0x32ffbc8 | 0x14d81640 -> 0x14d81640
0x32ffbcc | 0x40000
0x32ffbd0 | 0x4
0x32ffbd4 | 0x45820270 -> 0x81986c
0x32ffbd8 | 0x32ffc08 -> 0x32ffc1c
0x32ffbdc | 0x32ffc54 -> 0x45820288
0x32ffbe0 | 0x75900020 -> 0
0x32ffbfc ScriptEnviroment::~ScriptEnviroment()(0x4fa1a8)
0x32ffc04 | 0x7df40c -> 0x10d00ff
0x32ffc08 | 0x32ffc1c -> 0x45820270
0x32ffc0c | 0x7b75e8 -> 0x8b0c6d8d
0x32ffc10 | 0x32ffbb0 -> 0x100000
0x32ffc14 | 0x1202
0x32ffc18 | 0x32ffc28 -> 0x32ffc48
0x32ffc1c | 0x45820270 -> 0x81986c
0x32ffc20 | 0x45820288 -> 0x8199b8
0x32ffc24 | 0x45820288 -> 0x8199b8
0x32ffc28 | 0x32ffc48 -> 0x32ffc88 \\\\\\ stack frame //////
0x32ffc2c | 0x47d0c5 -> 0x5590c3c9 <-- ret
0x32ffc2c Game::getHighscore(unsigned short)(0x47bf02)
0x32ffc30 | 0x822360 -> 0x75880020
0x32ffc34 | 0x75900020 -> 0
0x32ffc38 | 0x32ffc54 -> 0x45820288
0x32ffc3c | 0x45820288 -> 0x8199b8
0x32ffc40 | 0x45820270 -> 0x81986c
0x32ffc44 | 0x45820288 -> 0x8199b8
0x32ffc48 | 0x32ffc88 -> 0x32ffcd8 \\\\\\ stack frame //////
0x32ffc4c | 0x639c2a -> 0x5b2cc483 <-- ret
0x32ffc4c transformToMD5(std::string, bool)(0x63974a)
0x32ffc50 | 0x8222e0 -> 0x81a948
0x32ffc54 | 0x45820288 -> 0x8199b8
0x32ffc58 | 0
0x32ffc5c | 0x45848eb0 -> 0x81aacc
0x32ffc60 | 0x1
0x32ffc64 | 0x4ece3a8 -> 0x81bd98
0x32ffc68 | 0x32ffc88 -> 0x32ffcd8
0x32ffc6c | 0x4e7366 -> 0xc047883
0x32ffc6c Item::readAttr(AttrTypes_t, PropStream&)(0x4e672a)
0x32ffc70 | 0xed85f0 -> 0x200445
0x32ffc74 | 0x45848eb0 -> 0x81aacc
0x32ffc78 | 0x14d81640 -> 0x14d81640
0x32ffc7c | 0x45820270 -> 0x81986c
0x32ffc80 | 0x45848eb0 -> 0x81aacc
0x32ffc84 | 0x1202
0x32ffc88 | 0x32ffcd8 -> 0x32ffd08 \\\\\\ stack frame //////
0x32ffc8c | 0x46697e -> 0xae9da89 <-- ret
0x32ffc8c Game::playerUseItemEx(unsigned int, Position const&, unsigned char, unsigned short, Position const&, unsigned char, unsigned short, bool)(0x4666f6)
0x32ffc90 | 0x45848eb0 -> 0x81aacc
0x32ffc94 | 0
0x32ffc98 | 0x45820288 -> 0x8199b8
0x32ffc9c | 0
0x32ffca0 | 0
0x32ffca4 | 0
0x32ffca8 | 0x14d3fea0 -> 0x14d3feb8
0x32ffcac | 0x14d3fe88 -> 0x14d30044
0x32ffcb4 | 0x1
0x32ffcb8 | 0x1202
0x32ffcbc | 0x4ece3a8 -> 0x81bd98
0x32ffcc0 | 0x4ed85f0 -> 0x81bd98
0x32ffcc4 | 0
0x32ffcc8 | 0x8222e0 -> 0x81a948
0x32ffccc | 0x45820270 -> 0x81986c
0x32ffcd0 | 0x8222e0 -> 0x81a948
0x32ffcd4 | 0
0x32ffcd8 | 0x32ffd08 -> 0x32ffe08 \\\\\\ stack frame //////
0x32ffcdc | 0x47ba28 -> 0x4244489 <-- ret
0x32ffcdc Game::getHighscoreString(unsigned short)(0x47b608)
0x32ffce0 | 0x8222e0 -> 0x81a948
0x32ffce4 | 0x45820270 -> 0x81986c
0x32ffce8 | 0x1202
0x32ffcec | 0xffffffff
0x32ffcf0 | 0x14d3fe88 -> 0x14d30044
0x32ffcf4 | 0x20000 -> 0
0x32ffcf8 | 0x8222e0 -> 0x81a948
0x32ffcfc | 0x2499f
0x32ffd00 | 0x82243c -> 0x14d3fea0
0x32ffd04 | 0x1b9
0x32ffd08 | 0x32ffe08 -> 0x32ffe18 \\\\\\ stack frame //////
0x32ffd0c | 0x47c0e0 -> 0xb8 <-- ret
0x32ffd0c Game::getHighscore(unsigned short)(0x47bf02)
0x32ffd10 | 0x8222e0 -> 0x81a948
0x32ffd14 | 0x45820270 -> 0x81986c
0x32ffd18 | 0xffffc180
0x32ffd1c | 0x8222e0 -> 0x81a948
0x32ffd20 | 0
0x32ffd24 | 0xc80406 -> 0xcc1dde89
0x32ffd28 | 0x5edff59 -> 0
0x32ffd2c | 0x32ffe3c -> 0x30ffdc8
0x32ffda0 Game::getHighscoreString(unsigned short)(0x47b608)
0x32ffdc4 Game::getHighscoreString(unsigned short)(0x47b608)
0x32ffdd0 Game::getHighscoreString(unsigned short)(0x47b608)
0x32ffde4 | 0x47bac4 -> 0x57e58955
0x32ffde4 Game::getHighscoreString(unsigned short)(0x47b608)
0x32ffde8 | 0
0x32ffdec | 0x8222e0 -> 0x81a948
0x32ffdf0 | 0
0x32ffdf4 | 0x1380000 -> 0x9bb42831
0x32ffdf8 | 0x7b4af3b0 -> 0x7b4aef48
0x32ffdfc | 0x8222e0 -> 0x81a948
0x32ffe00 | 0x232
0x32ffe04 | 0
0x32ffe08 | 0x32ffe18 -> 0x32ffeb8 \\\\\\ stack frame //////
0x32ffe0c | 0x7389d8 -> 0x5b04c483 <-- ret
0x32ffe10 | 0x8222e0 -> 0x81a948
0x32ffe14 | 0x2d69450 -> 0x3440c00
0x32ffe18 | 0x32ffeb8 -> 0x32fff48 \\\\\\ stack frame //////
0x32ffe1c | 0x76d0a3 -> 0x8984458d <-- ret
0x32ffe20 | 0x7ee097f8 -> 0x47bac4
0x32ffe24 | 0x32ffe38 -> 0x7ee097f4
0x32ffe28 | 0x7743f26c -> 0x850fc084
0x32ffe2c | 0x7b4af3b0 -> 0x7b4aef48
0x32ffe30 | 0
0x32ffe34 | 0x7b4af3b0 -> 0x7b4aef48
0x32ffe38 | 0x7ee097f4 -> 0x7ec9ec
0x32ffe3c | 0x30ffdc8 -> 0
0x32ffe7c Party::Party(Player*)(0x5a67b6)
0x32ffe94 | 0xfffffffe
0x32ffe98 | 0x1b9
0x32ffe9c | 0
0x32ffea0 | 0x49871f20 -> 0x1
0x32ffea4 | 0xffc401b9
0x32ffea8 | 0x32f0000
0x32ffeac | 0x2d69450 -> 0x3440c00
0x32ffeb0 | 0x232
0x32ffeb4 | 0
0x32ffeb8 | 0x32fff48 -> 0x32fff80 \\\\\\ stack frame //////
0x32ffebc | 0x635b50 -> 0x907d83 <-- ret
0x32ffebc Tile::hasProperty(ITEMPROPERTY) const(0x635a6e)
0x32ffec0 | 0x7ee097f4 -> 0x7ec9ec
0x32ffec4 | 0xffffffff
0x32ffec8 | 0xfffffffe
0x32ffecc | 0x7743f735 -> 0x8b0008c2
0x32ffed0 | 0x7743f285 -> 0x438be95e
0x32ffed4 | 0
0x32ffed8 | 0x7ee097f0 -> 0x819dd8
0x32ffedc | 0x30ffedc -> 0x27fd3c
0x32fff00 Tile::hasProperty(Item*, ITEMPROPERTY) const(0x635b80)
0x32fff24 | 0x32fff70 -> 0x32fffc4
0x32fff28 | 0x4541fc -> 0x57e58955
0x32fff28 FileLoader::setProps(void*, unsigned short)(0x4541e4)
0x32fff2c | 0
0x32fff30 | 0x2d69670 -> 0
0x32fff34 | 0x32fff80 -> 0x32fff88
0x32fff38 | 0x75b5a8e0 -> 0x5ec68b5f
0x32fff3c | 0x2d69450 -> 0x3440c00
0x32fff40 | 0
0x32fff44 | 0
0x32fff48 | 0x32fff80 -> 0x32fff88 \\\\\\ stack frame //////
0x32fff4c | 0x75bb9e04 -> 0x90abeb59 <-- ret
0x32fff50 | 0
0x32fff54 | 0x15c3571e
0x32fff58 | 0
0x32fff5c | 0
0x32fff60 | 0x2d69450 -> 0x3440c00
0x32fff64 | 0x32fff54 -> 0x15c3571e
0x32fff68 | 0x32fff54 -> 0x15c3571e
0x32fff6c | 0x32fffc4 -> 0xffffffff
0x32fff70 | 0x32fffc4 -> 0xffffffff
0x32fff74 | 0x75b724b5 -> 0x8b55ff8b
0x32fff78 | 0x635736a6 -> 0
0x32fff7c | 0
0x32fff80 | 0x32fff88 -> 0x32fff94 \\\\\\ stack frame //////
0x32fff84 | 0x75bb9eb8 -> 0x909090cc <-- ret
0x32fff88 | 0x32fff94 -> 0x32fffd4
0x32fff8c | 0x76fee3f3 -> 0x815ff50 <-- ret
0x32fff90 | 0x2d69450 -> 0x3440c00
0x32fff94 | 0x32fffd4 -> 0x32fffec \\\\\\ stack frame //////
0x32fff98 | 0x7748cfed -> 0xfefc45c7 <-- ret
0x32fff9c | 0x2d69450 -> 0x3440c00
0x32fffa0 | 0x75ef1bf3 -> 0x17
0x32fffa4 | 0
0x32fffa8 | 0
0x32fffac | 0x2d69450 -> 0x3440c00
0x32fffb0 | 0
0x32fffb4 | 0
0x32fffb8 | 0
0x32fffbc | 0x32fffa0 -> 0x75ef1bf3
0x32fffc0 | 0
0x32fffc4 | 0xffffffff
0x32fffc8 | 0x774c2926 -> 0x8b55ff8b
0x32fffcc | 0x1833e1f -> 0x5a328c02
0x32fffd0 | 0
0x32fffd4 | 0x32fffec -> 0 \\\\\\ stack frame //////
0x32fffd8 | 0x7748d1ff -> 0x909090cc <-- ret
0x32fffdc | 0x75bb9e59 -> 0x8b55ff8b
0x32fffe0 | 0x2d69450 -> 0x3440c00
0x32fffe4 | 0
0x32fffe8 | 0
0x32fffec | 0 \\\\\\ stack frame //////
0x32ffff0 | 0 <-- ret
0x32ffff4 | 0x75bb9e59 -> 0x8b55ff8b
0x32ffff8 | 0x2d69450 -> 0x3440c00
0x32ffffc | 0
*****************************************************