Figaro
Banned User
Thats rly nice -.- ates and me got same problem = no help....
yes, change it to like:
(thats mine )Code:<globalevent name="save" interval="3480" script="save.lua"/> <globalevent name="clean" interval="10740" script="clean.lua"/>
[25/01/2009 09:24:45] Lua Script Error: [Action Interface]
[25/01/2009 09:24:45] data/actions/scripts/tools/manarune.luanUse
[25/01/2009 05:19:25] Failure: [Protocol::XTEA_decrypt]. Not valid unencrypted message size
[25/01/2009 05:19:25] [Notice - ProtocolGame:arsePacket] Player: Acientt Bolter has sent unknown byte: 0x9f!
What could be wrong? Should i remove the "To" from line 12?
Code:[23/01/2009 22:16:41] Lua Script Error: [Action Interface] [23/01/2009 22:16:41] data/actions/scripts/Items/OrangeTree.lua:onUse [23/01/2009 22:16:41] data/actions/scripts/Items/OrangeTree.lua:12: attempt to call global 'doDecayItemTo' (a nil value) [23/01/2009 22:16:41] stack traceback: [23/01/2009 22:16:41] data/actions/scripts/Items/OrangeTree.lua:12: in function <data/actions/scripts/Items/OrangeTree.lua:1>
my OrangeTree.lua
Code:function onUse(cid, item, frompos, item2, topos) otreeid = 4006 -- Itemid of the tree with oranges treeid = 4008 -- Itemid of the empty tree orangeid = 2675 -- Itemid of oranges max = 5 -- Number of oranges you get time = 4000 -- Time to the empty tree become a tree with fruits again doTransformItem(item.uid, treeid) doPlayerAddItem(cid,orangeid,max) doDecayItem(item.uid) doDecayItemTo(topos, mtreeid, time) end
no it doesnt mather if they meet or not same shit the clean take ages.Don't let save & clean to meet...
no it doesnt mather if they meet or not same shit the clean take ages.
/Danne
omfg when i use beta 2 12k items take 3 seks toclean with 160 + players on and beta 3 around 600 seks...It all depends on priority setting of the server's exe.
And, don't EVER, ever host the server, and play on it at the same computer with Frame Limiter set to Max, as Tibia will take a lot of CPU cycles; you won't feel the lag, as you are logging as localhost, but players will.
Cofing.lua
...
-- Summons
maxPlayerSummons = 2
teleportAllSummons = "no" --FIXME: Doesn't work
teleportPlayerSummons = "no" --FIXME: Doesn't work
...
@Elf
You can fix it??? i need it ;(Code:Cofing.lua ... -- Summons maxPlayerSummons = 2 teleportAllSummons = "no" --FIXME: Doesn't work teleportPlayerSummons = "no" --FIXME: Doesn't work ...
I think it was fixed..