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[8.41/42] The Forgotten Server 0.3.4PL2 (Crying Damson)

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Yes i know, BUT I HAVE MY OWN ITEMS, SO IF I REPLACE THE MAP CANT OPEN CUZ THE MAP HAVE ITEMS ON MY ITEMS ON THE GROUND
 
If I try use Reload All, I got error:
Code:
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/reload.lua:onSay

luaDoReloadInfo(). Reload info with id 22 not found.
 
I have the server without patch 2^^
And when I start it all cna play but after a while the server crashs, why? :(

I hope it will run with this patch :)
 
when i compile it, it says please update ur server blabla, if i use precompiled i dont get this msg, why??? omg also i cant compile on my own comp, 1500 errors... nice eh
 
GOD Mike

Yes i know, BUT I HAVE MY OWN ITEMS, SO IF I REPLACE THE MAP CANT OPEN CUZ THE MAP HAVE ITEMS ON MY ITEMS ON THE GROUND

What u mean with BUT I HAVE MY OWN ITEMS ?
u create new items ? if its like that try to copy them or something cuz u need to have the other item.otb or u cannot play lol ...

Sry for my english
 
Lost items

I have problem. My players not lose bp and eq. Please help me. My sample have loss_eq and loss_bp have 100. My englisch is very noob.
 
and i have problem , somebody can help me in configuration avarian acc maker ? sorry for my english and double post :p ; )
 
HI guys, I'll update my server for 0.3.4 because 0.3.2 crash ever, but I have one problem with first items, when I login in char I receive first itens forever, look my script:

local commonItems = {
-- ITEMS ALL VOC RECEIVE
{itemid=2457, count=1}, -- steel helmet
{itemid=2463, count=1}, -- plate armor
{itemid=2647, count=1}, -- plate legs
{itemid=2152, count=5}, -- 50 platinum coins
{itemid=2120, count=1}, -- rope
{itemid=5710, count=1} -- shovel
}

local firstItems = {
{ -- SORC ITEMS
{itemid=2190, count=1}, -- wand of vortex
{itemid=7457, count=1}, -- spell book
{itemid=2200, count=1} -- aol
},
{ -- DRUID ITEMS
{itemid=2182, count=1}, -- snakebite rod
{itemid=7457, count=1}, -- spellbook
{itemid=2200, count=1} -- aol
},
{ -- PALADIN ITEMS
{itemid=2456, count=1}, -- bow
{itemid=7457, count=1}, -- spell book
{itemid=2544, count=100}, -- 100 arrows
{itemid=2200, count=1}, -- aol
{itemid=1294, count=20}
},
{ -- KNIGHT ITEMS
{itemid=2413, count=1}, -- clerical mace
{itemid=2518, count=1}, -- beholder shield
{itemid=2200, count=1} -- aol
}
}

for _, items in ipairs(firstItems) do
for _, item in ipairs(commonItems) do
table.insert(items, item)
end
end

function onLogin(cid)
if getPlayerGroupId(cid) < 2 then
local hasReceivedFirstItems = getPlayerStorageValue(cid, 90808)

if hasReceivedFirstItems ~= TRUE then
--[[local backpack = ]]doPlayerAddItem(cid, 1988, TRUE)

local giveItems = firstItems[getPlayerVocation(cid)]

if giveItems ~= nil then
for _, v in ipairs(giveItems) do
--doAddContainerItem(backpack, v.itemid, v.count or 1)
doPlayerAddItem(cid, v.itemid, v.count or 1)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You received your first items depending on your vocation.")
end
setPlayerStorageValue(cid, 90808, TRUE)
end
end
return TRUE
end
 
I've problem with :
Code:
sqlite3_step(): SQLITE ERROR: attempt to write a readonly database
sqlite3_step(): SQLITE ERROR: attempt to write a readonly database
sqlite3_step(): SQLITE ERROR: attempt to write a readonly database
> ERROR: Failed to save account: 1!
 
There are some new lines in config.lua
on Battle:
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
on Connection Config:
premiumPlayerSkipWaitList = "no"
on Item Usage:
maximumDoorLevel = 500
on Startup:
confirmOutdatedVersion = "yes"


Just add this lines and the config will have all functions :)
 
There are some new lines in config.lua
on Battle:
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
on Connection Config:
premiumPlayerSkipWaitList = "no"
on Item Usage:
maximumDoorLevel = 500
on Startup:
confirmOutdatedVersion = "yes"


Just add this lines and the config will have all functions :)

It's for me ? I have this line ;]
 
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