You need to either use a 64-bit OS (or Linux), use LaaTiDo, or boot the OS with /3GB switch and compile server with --large-address-aware.Here's my bug report... When I modify the Cipsoft project map Adding new areas or stuff like teleports or importing new maps merging into the black space... (Of course the modified map is a new one called "Cipsoft-fusion.otbm") When the server loads "Cipsoft fusion" the console crashes (right after loading the UniqueIDs of the added Guia3D map).
I always waited for this moment since the 7.5 client Yurots to have the Full tibia RL fused with several Custom Maps (Including my own maps) combined into a HUGE Mapfile (Up to 200MB), and of course I wont quit when it's almost done. sadly I don't know how to fix that problem.
PS: My computer have 4GB of ram. so it has no problwm loading such a huge map eace:.
maybe This isn't a bug to be considered, becuz it only happened when I load the Modified Cipsoft map (with 110MB) but maybe it might be troublesome on some OT admins or mappers that adds training zones or teleports. :blink:
No, http://otland.net/f18/8-5-8-52-cipsoft-project-0-1-9-forgotten-server-0-3-5pl1-55821/Archez, time for the 0.3.5?
You need to either use a 64-bit OS (or Linux), use LaaTiDo, or boot the OS with /3GB switch and compile server with --large-address-aware.
No, he won't find a way to compile it to support such maps. Please accept the fact that any application MUST crash on a 32-bit Windows OS once it reaches 2 GB of memory usage unless the OS allows it to use more (/3GB switch) and the application is compiled to support that switch (in this case --large-address-aware).Thanks. For now the Testing map have 110MB, becuz I only imported 1 map...somehow some problems happens, also I already had several problems in other programs not related to OT-server concerning the 32bit issue in XP.
I will wait for Windows 7. and maybe will be the best idea, becuz maybe meanwhile, newer versions of Cipsoft Project releases and maybe Archez finds a way to compile it to load +100MB modified maps )
I'm afraid they can't track it because Ormin didn't hook ZTracker yet.I hope you will add Destiny Island in the next update
Up@
If that so, Then the Honeymoon island too wont be available too?
But I have them both, and much more <33Up@
If that so, Then the Honeymoon island too wont be available too?
I cant get the server to run, ForgottenServ.exe - Entry Point Not Found The procedure entry point luaopen_luasql_sqlite3 could not be located in the dynamic link library sqlite3.dll and blah blah blah...updated sqlite3.dll doesnt work...bah
But I have them both, and much more <33
Don't get me wrong, I'm not trying to get anyone jealous or angry.
Just saying that someone should've tracked them on time.
I have my own reasons why.Cykotitan: then why you dont give it?
i have Destiny Island and one cave (i think) it's 1.4 mb .ztk file
(druid cave i think it's)
so if u want it i can send it (if i find how to send files)