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[8.50] Chronic Elements - Phoenix Reborn v0.1.1 rev2

Sure? Config its not equal than original tfs..
But i find a solution for install.php.
Rename original config.lua to gesiorconfig.lua
And put Chronic element config in main folder.
Then go to install.php on gesior acc and..
Replace all "config.lua" -> "gesiorconfig.lua" , pressing Cntrl+r :)
And all should work fine.
Kind regards ;D
 
Version 0.1.1 will be released probably at midnight, stay tuned!
 
Evil menz - Nice distro, hope you keep it up and don't become overworked

~Taffy
 
Another thing that would be awesome, if you keep Phoenix Reborn updated with the newest mystic spirit all the time.. That would own
 
Hello People,

Credits:
Evil Hero (C++/Lua), Xenios (Mapper/Designer), Master-M (PHP/Lua) (Chronic Elements Developers)
TFS Team, for the base of my distribution and for the Map


Here we are with the second release of our Server!

for additional information regarding this Server Project

http://chronicelements.krimorsoft.net

Chronic Elements - Phoenix Reborn v0.1.1

Changelog:

Code:
###################################
Changelog - [28.07.2009 / 18:30]   
###################################

General::

	•Project 
			Chronic Elements 

	•Codename
			Phoenix Reborn

	•Version
			v0.1.1

	•Revision
			rev1

	•More information at
			<coming soon>

---------------------------------------------
	Change abbreviations:

	[A = Added
	[M = Modified
	[D = Deleted
	[R = Replaced
                                           
-------------------------------------------
                                                                                                                                                                                                                                                
	* Donator Doors are added, you have to give the door actionid 102 in order to use it.                                                                                                                                                                      
		[M.... 
			data/  
				actions/
					scripts/
						others/                                                                                                                                                         
							doors.lua
	
	* Added new Functions into functions.lua
		[M.... 
			data/
				library/
					functions.lua
							
	* You can chose now, if you'd like summons of Players and Monsters to be teleported if the Master is out of the summons range. (config.lua | teleportAllSummons | teleportPlayerSummons)                                                                                                                                        
		[M.... 
			sources
			config.lua

	* You can now chose, how much exp Players will get in percent, if they have summons attacking aswell. (config.lua | summonsGainExpPercent)                                                                                                                                                                                                  

		[M....
			sources
			config.lua

	* Added onAdvance for creaturescripts.                                                                                                                                                                                                 

		[M....
			sources

	* You can decide if you want to show the Kills which a player made on the player while looking at him, You see Evil Hero(level 100, kills 3), You see yourself (kills 3) (config.lua | showFragsOnPlayer)                                                                                                                                                                                                               

		[A....
			data/
				creaturescripts/
					killscounter.lua
		[M....
			data/
				creaturescripts/
					creaturescripts.xml
					scripts/
						login.lua
		[M....
			config.lua
		[M....
			sources

	* Items with actionid 101, can't be moved / rotated / picked up.                                           

		[M....
			sources

	* You can chose if the amulet of loss should work for red skulls aswell. (config.lua | amuletOfLossWorksForRedSkulls)                                                                                                                                                                                                          

		[M....	
			sources
		[M....	
			config.lua
		
	* Implemented a little Anti Bot system, if a player is suspicius, it'll be shown in the gui then. message which will be shown in the gui -> Anti Bot: is suspecting Evil Hero of using a bot.    

		[M....                                                                                                                                                                                                                 
			sources

	* Added a few variables into global.lua                                                                                                                                                                   

		[M....
			data/ 
				library/
					global.lua

	* Snow tiles are modified so that gamemasters can't be seen invisible while walking over snow.                                                                                                                                                                                                                                            

		[M....
			data/ 
				movements/
					scripts/
						snow.lua		     

	* Shortened down some scripts.

		[M....
			data/ 
				actions/
					scripts/
				        changegold.lua
						dice.lua
	
	* Added Functions_list.lua, It contains all the available functions for the server at the moment.
		[A....
			informations/
				functions_list.lua
	
	* Added Functions_example.lua, It contains a few examples on how to use the new added functions.
		[A....
			informations/
				functions_example.lua
				
	* Added the monster "Medusa"
		[A....
			data/
				monsters/
					medusa.xml
		[M....
			data/
				monsters/
					monsters.xml
			                                                                                                                                                                                                               
---------------------------------------------------------------------------------------------------
						***End of Changelog***
						
###################################
Changelog - [25.07.2009 / 23:15]   
###################################

General::

	•Project 
			Chronic Elements 

	•Codename
			Phoenix Reborn

	•Version
			v0.1.0

	•Revision
			rev1

	• More information at
			<coming soon>

---------------------------------------------
Change abbreviations:

	[A = Added
	[M = Modified
	[D = Deleted
    [R = Replaced
                                           
-------------------------------------------
                                                                                                                                                                                                                                                
	* New Channel "Deaths", You can see in this channel who died. example: (Death Broadcaster: Test[90] died by a(n) Demon)                                                                                                                                                                      

		[M.... 
			data/  
				creaturescripts/
                    scripts/                                                                                                                                                         
						playerdeath.lua   

	* You can turn on or off, if you want to see the playername on a dead monster corpse who killed it. (config.lua | displayKillernameOnMonsterCorpse)                                                                                                                                          

		[M.... 
			sources
			config.lua

	* New attributes for items which increase your damage in percent, while having them equiped works with all elements                                                                                                                                                                                                  

		[M....
			sources

	* You can chose to either clean protection zones or not. (config.lua | cleanProtectionZone)                                                                                                                                                                                                  

		[M....
			sources
			config.lua

	* Implemented several lua functions (higher compatibility with newer scripts)                                                                                                                                                                                                                

		[M....
			data/
		        library/
				    functions.lua

	* New Party exp share system, if "setSharedPartyExp" is set to yes in config.lua. You can decide how much exp in percent the players shall gain when killing a monster in party, it's not getting splitted therefore, everyone gains same ammount.                                           

		[M....
			sources
			config.lua


	* Optimized the sqlite database, so you don't encounter errors while using it.                                                                                                                                                                                                               

		[M....	
			chronicelements.s3db

	* erased all the syntax errors, so sqlite should be working just fine.    

		[M....                                                                                                                                                                                                                 
			sources

	* Created the folder "library". Global.lua / functions.lua / quests.lua / custom.lua and similiars.lua are saved in there.                                                                                                                                                                   

		[A....
			data/ 
		        library

	* Global.lua is moved to the folder "library"                                                                                                                                                                                                                                            

		[R....
			data/ 
		        library/
				    global.lua		     

	* Created functions.lua (Please don't edit the file, use custom.lua to add your own stuff)                                                                                                                                                                                                 

		[A....
			data/ 
		        library/
				    functions.lua

	* Created similiars.lua It's used as a library for similiar functions such like ( getCreatureHealth(cid) | getPlayerHealth(cid) ) (Please don't edit the file, use custom.lua to add your own stuff)                                                                                       

		[A....
			data/ 
		        library/
				    similiars.lua

	* Created quests.lua It's used to store your "storagevalues" in there, so you can easily overview which number you used already and with which declaration.                                                                                                                                

		[A....
			data/ 
		        library/
				    quests.lua

	* Created custom.lua Use it to put in your custom lua functions. 

		[A....
			data/ 
		        library/
					custom.lua                                                                                                                                                                                                                         

	* Implemented a system, so Elfbot users can't debug players with a say overflow.  

		[M....
			sources                                                                                                                                                                                                           

	* Implemented a new flag for spells.xml (donator="1"). It's used so only Donators can use the spell if set to "1" (You have to declare the Donator storage value in the config.lua | donatorStorageValue). So if the storagevalue is set to true then the player is able to cast the spell.  

		[M....
			data/
		        spells/
				    spells.xml

	* Implemented blessed_wooden_stake.lua You can use it on fresh corpses aswell!           

		[A....
			data/ 
		        actions/
				    tools/
						blessed_wooden_stake.lua                                                                                                                                                                                                         

	* Implemented obsidian_knife.lua You can use it on fresh corpses aswell!      

		[A....
			data/ 
		        actions/
				    tools/
						obsidian_knife.lua                                                                                                                                                                                                                  

	* Changed a few things in fishing.lua You can fish different types of fishes!    

		[M....
			data/ 
		        actions/
				    tools/
	             		fishing.lua                                                                                                                                                                                                              

	* Implemented a new Potion system. It's easier to configure.        
		[A....
			data/ 
		        actions/
				    potions/
						potionsystem.lua                                                                                                                                                                                                                           
                                                                                                                                                                                                                                                                                          
---------------------------------------------------------------------------------------------------
						***End of Changelog***
Download:
http://chronicelements.krimorsoft.net


Kind Regards, Chronic Elements Developers.

Can i find a accmaker for this server ? :D
 
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