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[8.60] The Forgotten Server 0.4

Just use tfs 1.5?
Where is the best version to dowload?
Post automatically merged:

I used OTX2 had full patches, and still there were errors out of the blue.
The version Fir3lemental is talking about has a serious bug.
Sometimes it automatically changes the profession and skils of the character.
I advise against using it.

-> use TFS 1.X.
where i can dowload the best version?
 
Last edited:
Hi guys,

Please help where I can see the changes from your github.com repository? to see this:

Changelog:
  • Yellow skull fixed
  • Fixed monsters walking through corpses
  • War system fixed
  • Advertising block otimized
  • Cast system fixed
  • Crash bugs fixeds
  • Added exhaust on buy/sell items
  • Account manager with options for town
  • /ghost stacking fixed
  • !disband fixed
  • Linux bugs fixed
  • Aleta som fixed
  • Rings bug fixed
  • Add support for Visual Studio
  • Battle removed on PZ
  • Anti-house trash

Any have please?
 
and magiclevel don't go up
There are still people who host TFS 0.4 and on one of these OTSes I found why it does not work.
Function uint64_t Vocation::getReqMana(uint32_t magLevel) should start from ( tfs-old-svn/vocation.cpp at curated/r3884 · otland/tfs-old-svn (https://github.com/otland/tfs-old-svn/blob/curated/r3884/vocation.cpp#L517) ):
C++:
if (magLevel == 0) {
  return 0;
}
otherwise some compilers (ex. modern g++ in any mode other that 'Debug') will make magic level 0 return max uint64 value (18446744073709551615), not 0 as mana required.

Other not related problem - as least on low magic levels - is that some TFS 0.4 releases has this line [this one is fixed] ( tfs-old-svn/vocation.h at curated/r3884 · otland/tfs-old-svn (https://github.com/otland/tfs-old-svn/blob/curated/r3884/vocation.h#L114) ):
C++:
typedef std::map<uint32_t, uint64_t> cacheMap;
with uint32_t value, so it fails with high magic levels, as it cannot cache uint64_t numbers [this one is wrong]:
C++:
typedef std::map<uint32_t, uint32_t> cacheMap;
 
Hi guys,

Please help where I can see the changes from your github.com repository? to see this:

Changelog:
  • Yellow skull fixed
  • Fixed monsters walking through corpses
  • War system fixed
  • Advertising block otimized
  • Cast system fixed
  • Crash bugs fixeds
  • Added exhaust on buy/sell items
  • Account manager with options for town
  • /ghost stacking fixed
  • !disband fixed
  • Linux bugs fixed
  • Aleta som fixed
  • Rings bug fixed
  • Add support for Visual Studio
  • Battle removed on PZ
  • Anti-house trash

Any have please?
I generated a report highlighting the differences between the original source and the modified version. It’s not perfect, but the changes are clearly visible. Open it in your browser by removing the .txt extension.
 

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