• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[8.7] The Forgotten Server v0.2.9 (Mystic Spirit)

Status
Not open for further replies.
omg this is the first ot serv ive downloaded that actually works right away! CONGRATZ! very good ^^
 
for some odd reason i cant make a god account :/ i feel under experienced haha can anyone help me please ive tried Account: group id:1/5/6 PLayer Group Id: 6
 
Someone help me..
I am getting this warning on this TFS: Missing time attribute for onidle event.
The file with the call for the onhide event is like this:
<interact event="onIdle">
...
</interact>

I need to know how do I put the time attribute, what value? There is a default value?

Thanks.:$
 
Sry for the bad english...

I'm having problems: the server is not saving the time of items, for example, the time of soft bots. When I logout, the boots returns to 240 minutes.
 
Sry for the bad english...

I'm having problems: the server is not saving the time of items, for example, the time of soft bots. When I logout, the boots returns to 240 minutes.

This is a known issue with SQLite, it doesn't save attributes properly.
 
But in all others server that I used, I never had this problem with SQLite. The time of the items was saved correctly.

Are you sure?
 
for some odd reason i cant make a god account :/ i feel under experienced haha can anyone help me please ive tried Account: group id:1/5/6 PLayer Group Id: 6

Set the group id to 3.
 
Ok... This bug in save isn't normal. I await any help.

The fix you gave for NPC bug did not work:
(the bug happens when we talk to them and logout)



[25/01/2011 03:53:57] Lua Script Error: [Npc interface]
[25/01/2011 03:53:57] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:293: bad argument #3 to 'gsub' (string/function/table expected)
[25/01/2011 03:53:57] stack traceback:
[25/01/2011 03:53:57] [C]: ?
[25/01/2011 03:53:57] [C]: in function 'gsub'
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:293: in function 'parseMessage'
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:533: in function 'onWalkAway'
[25/01/2011 03:53:58] data/npc/lib/npcsystem/npchandler.lua:469: in function 'onThink'
[25/01/2011 03:53:58] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

[25/01/2011 03:53:59] Lua Script Error: [Npc interface]
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:59] luagetDistanceTo(). Thing not found
[25/01/2011 03:53:59] stack traceback:
[25/01/2011 03:53:59] [C]: in function 'getDistanceTo'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:544: in function 'isInRange'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:468: in function 'onThink'
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

[25/01/2011 03:53:59] Lua Script Error: [Npc interface]
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:293: bad argument #3 to 'gsub' (string/function/table expected)
[25/01/2011 03:53:59] stack traceback:
[25/01/2011 03:53:59] [C]: ?
[25/01/2011 03:53:59] [C]: in function 'gsub'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:293: in function 'parseMessage'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:533: in function 'onWalkAway'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:469: in function 'onThink'
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

Thx guys.
 
Ok... This bug in save isn't normal. I await any help.

The fix you gave for NPC bug did not work:
(the bug happens when we talk to them and logout)



[25/01/2011 03:53:57] Lua Script Error: [Npc interface]
[25/01/2011 03:53:57] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:293: bad argument #3 to 'gsub' (string/function/table expected)
[25/01/2011 03:53:57] stack traceback:
[25/01/2011 03:53:57] [C]: ?
[25/01/2011 03:53:57] [C]: in function 'gsub'
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:293: in function 'parseMessage'
[25/01/2011 03:53:57] data/npc/lib/npcsystem/npchandler.lua:533: in function 'onWalkAway'
[25/01/2011 03:53:58] data/npc/lib/npcsystem/npchandler.lua:469: in function 'onThink'
[25/01/2011 03:53:58] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

[25/01/2011 03:53:59] Lua Script Error: [Npc interface]
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:59] luagetDistanceTo(). Thing not found
[25/01/2011 03:53:59] stack traceback:
[25/01/2011 03:53:59] [C]: in function 'getDistanceTo'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:544: in function 'isInRange'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:468: in function 'onThink'
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

[25/01/2011 03:53:59] Lua Script Error: [Npc interface]
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:eek:nThink
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:293: bad argument #3 to 'gsub' (string/function/table expected)
[25/01/2011 03:53:59] stack traceback:
[25/01/2011 03:53:59] [C]: ?
[25/01/2011 03:53:59] [C]: in function 'gsub'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:293: in function 'parseMessage'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:533: in function 'onWalkAway'
[25/01/2011 03:53:59] data/npc/lib/npcsystem/npchandler.lua:469: in function 'onThink'
[25/01/2011 03:53:59] data/npc/scripts/loot2.lua:8: in function <data/npc/scripts/loot2.lua:8>

Thx guys.

Same problem here.
 
You need to open all LUAS from npc and replace
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()					npcHandler:onThink()					end
With this
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)	npcHandler:onCreatureSay(cid, type, msg)	end
function onThink()						npcHandler:onThink()

And that message will desappear
 
You need to open all LUAS from npc and replace
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()					npcHandler:onThink()					end
With this
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)	npcHandler:onCreatureSay(cid, type, msg)	end
function onThink()						npcHandler:onThink()

And that message will desappear

Do not do that! I have already posted how to fix it, what you are doing with your code is breaking the NPC's!
 
Do not do that! I have already posted how to fix it, what you are doing with your code is breaking the NPC's!

It's funny how people believe that if an error disappears, the problem magically goes away.
 
Hello, Anyone know how to fix all commands? Im God and if i try any command example:/a 1 i get this : you can not execute this command.
Im Running on Sqlite!
 
i would love to know ids of spell icons... i sraeched everywhere. sources/global.lua/doc/ nowhere found something about it, this is shit !
 
exura gran ico 158
exori min 59
utura gran 160
exori gran ico 62
exori max vis 155
exori max flam 154
exori max frigo 156
exori max tera 157
exevo gran frigo hur 43
exura gran san 36

here you are
 
Hello, Anyone know how to fix all commands? Im God and if i try any command example:/a 1 i get this : you can not execute this command.
Im Running on Sqlite!

There is nothing wrong with the commands, there is something wrong with your knowledge of this server.
Change the account type in database (on your account) to 5. Then change the group id of the character.
 
:) i have account group id 5 and Player group 3.And still gettin errors.<_<
 
exura gran ico 158
exori min 59
utura gran 160
exori gran ico 62
exori max vis 155
exori max flam 154
exori max frigo 156
exori max tera 157
exevo gran frigo hur 43
exura gran san 36

here you are

if somebody knows more please tell me.
 
Status
Not open for further replies.
Back
Top