J.Dre
Unity Games
Try using "127.0.0.1". And you are still unable to host because of the lack of memory, so it seems (from the error).
Try using "127.0.0.1". And you are still unable to host because of the lack of memory, so it seems (from the error).
I love you<3uncheck Hide extensions for known file types
#0 0x00007f83cbfdc4f9 in lua_getinfo () from /usr/lib/libluajit-5.1.so.2
(gdb) bt
#0 0x00007f83cbfdc4f9 in lua_getinfo () from /usr/lib/libluajit-5.1.so.2
#1 0x00007f83cc01a718 in ?? () from /usr/lib/libluajit-5.1.so.2
#2 0x00007f83cbfd3e43 in ?? () from /usr/lib/libluajit-5.1.so.2
#3 0x000000000050ff0f in LuaScriptInterface::getStackTrace (this=0x7f83c01b70b0, error_desc=...) at luascript.cpp:712
#4 0x00000000005101a6 in LuaScriptInterface::reportError (function=0x630196 "luaDoCombat", error_desc=..., stack_trace=true) at luascript.cpp:748
#5 0x0000000000520e42 in LuaScriptInterface::luaDoCombat (L=0x41add378) at luascript.cpp:5394
#6 0x00007f83cbfd3e43 in ?? () from /usr/lib/libluajit-5.1.so.2
#7 0x00007f83cbfe0240 in lua_pcall () from /usr/lib/libluajit-5.1.so.2
#8 0x000000000050f72c in LuaScriptInterface:rotectedCall (L=0x41add378, nargs=2, nresults=1) at luascript.cpp:573
#9 0x000000000051098d in LuaScriptInterface::callFunction (this=0x7f83c01b70b0, nParams=2) at luascript.cpp:859
#10 0x00000000005f937f in RuneSpell::executeCastSpell (this=0x7f83a08571c0, creature=0x7f83a0592820, var=...) at spells.cpp:2281
The version in this thread has large address aware enabled, and there's 64bit build. This allows more memory allocation and could be why it works. They're also compiled under MSVC. The Code::Blocks tutorial only supports 32-bit without large address aware.
I cant run it cause it says that lua51.dll is missing from my computer...
Btw here a list of bugs/stuff missing:
1. House rent system doesn't work, after payment it doesn't check if the house has been paid and rent is paid after each server restart only.
2. Targetdancing doesn't work right doesn't move west when monster is east~
3. No black skull
4. No orange skull
5. Five blessings and loot gets still dropped
6. No war-system
Question:
Why do these revision's not include "ALL" monsters found in 9.46?
Not quite sure I fully understand this.
The database is locked? wtf