function onUse(cid, item, frompos, item2, topos)
if item.uid == 5000 and item.itemid == 1945 then
player1pos = {x=835, y=754, z=7, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=836, y=754, z=7, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=837, y=754, z=7, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=838, y=754, z=7, stackpos=253}
player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
nplayer1pos = {x=858, y=754, z=7}
nplayer2pos = {x=859, y=754, z=7}
nplayer3pos = {x=860, y=754, z=7}
nplayer4pos = {x=861, y=754, z=7}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
demon1pos = {x=858, y=752, z=7}
demon2pos = {x=860, y=752, z=7}
demon3pos = {x=859, y=756, z=7}
demon4pos = {x=861, y=756, z=7}
demon5pos = {x=862, y=754, z=7}
demon6pos = {x=863, y=754, z=7}
doSummonCreature("Demon", demon1pos)
doSummonCreature("Demon", demon2pos)
doSummonCreature("Demon", demon3pos)
doSummonCreature("Demon", demon4pos)
doSummonCreature("Demon", demon5pos)
doSummonCreature("Demon", demon6pos)
else
doPlayerSendCancel(cid,"You need 4 players.") -- change bla bla bla
end
else
return 0
end
return 1
end