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Anyone have a tibia version works offline??

Drahnus Soules

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I will be traveling alot and wont have much for a internet connection. Never made a server myself been slowly reading up on it. Would prefer to find one I can download but have yet to have luck,help?
 
Yeah thats one im trying to do right now, but im not very computer literate lol. I downloaded his 9,1 version but not all the files are there.
 
Grab most recent TFS:
http://nightlies.otland.net/

TFS schema.sql:
https://raw.githubusercontent.com/otland/forgottenserver/master/schema.sql

TFS config.lua:
https://raw.githubusercontent.com/otland/forgottenserver/master/config.lua

To obtain dll files, you can download the TFS SDK 2.0 and grab the required dlls.
  • For Win32 (x86)
    • tfs-sdk-2.0/LuaJIT/lib/lua51.dll
    • tfs-sdk-2.0/mysql-connector-c/lib/libmysql.dll
  • For x64
    • tfs-sdk-2.0/LuaJIT/lib64/lua51.dll
    • tfs-sdk-2.0/mysql-connector-c/lib64/libmysql.dll
http://static.otland.net/dl/tfs-sdk-2.0.zip

ORTS Datapack and map:
https://github.com/orts/server/archive/master.zip
https://github.com/orts/world/archive/master.zip

Znote AAC 1.5:
https://github.com/Znote/ZnoteAAC/archive/master.zip

Uniform Server (some say it's better than XAMPP):
http://www.uniformserver.com/

Tibia 10.77:
http://clients.************/windows.php?tibia=1077

OtLand IP Changer:
http://static.otland.net/ipchanger.exe
 
@Drahnus Soules
What are the things you can't do?

@Peonso
The reason uniform is better is:
It's lightweight,
It's more secure,
It also seems to have less bugs - it's rare that I get any reports about errors with uniform that are not done by the end-user.
 
Why does he even need a website setup if he wants to play offline. Just use an outdated tfs version which supports ingame account maker and play a bit of an older version of real tibia :)
 
Everything? Computer and myself dont get along great. I have a ot tibia server with a custom client is it possible to somehow edit it to make it playables offline? I really have no idea where to begin lol, just sick of playing diablo 1,2,3 offline
 
I mean, if you just use localhost as the ip, you can connect to it just fine without an internet connection (unless your computer is rude like mine, at which point you just use your local ip instead of localhost). If it's running on your computer, it's accessible locally and does not require an internet connection to run. All you need is for mysql to be running and the server will do the rest for you. If you need the website, then run apache as well, and access the site as localhost as well. If the custom client is just a modified tibia client, I imagine the ip changer will still work.
 
do i put all the files together? i downloaded everything. run ip changer has 127.0.0.1?

I am trying to play tibiakingdoms ot offline, its a custom client with built in ip changer. i got my ip in but cant figure out how to create anew account

get no connection could be made target activately refused it or end of file.. what am i doing wrong?
 
Last edited by a moderator:
I am trying to play tibiakingdoms ot offline, its a custom client with built in ip changer. i got my ip in but cant figure out how to create anew account
You can't play tibiakingdoms offline, the only way you can play tibia offline is if you download a server, run it, then connect to that server.
 
Yeah thats one im trying to do right now, but im not very computer literate lol. I downloaded his 9,1 version but not all the files are there.
Search for tibia client like 8.0-8.6 which saves accs into xml. Those types are very easy to run.
 
Grab most recent TFS:
http://nightlies.otland.net/

TFS schema.sql:
https://raw.githubusercontent.com/otland/forgottenserver/master/schema.sql

TFS config.lua:
https://raw.githubusercontent.com/otland/forgottenserver/master/config.lua

To obtain dll files, you can download the TFS SDK 2.0 and grab the required dlls.
  • For Win32 (x86)
    • tfs-sdk-2.0/LuaJIT/lib/lua51.dll
    • tfs-sdk-2.0/mysql-connector-c/lib/libmysql.dll
  • For x64
    • tfs-sdk-2.0/LuaJIT/lib64/lua51.dll
    • tfs-sdk-2.0/mysql-connector-c/lib64/libmysql.dll
http://static.otland.net/dl/tfs-sdk-2.0.zip

ORTS Datapack and map:
https://github.com/orts/server/archive/master.zip
https://github.com/orts/world/archive/master.zip

Znote AAC 1.5:
https://github.com/Znote/ZnoteAAC/archive/master.zip

Uniform Server (some say it's better than XAMPP):
http://www.uniformserver.com/

Tibia 10.77:
http://clients.************/windows.php?tibia=1077

OtLand IP Changer:
http://static.otland.net/ipchanger.exe

Hey, I'm completely new to this as well. I tried just putting all these files in a folder and go according to Znote's youtube guide. When I run the TFS.exe it just closes itself after a while. It does connect to the mySQL server but I can't tell why it won't work. Server should be up and the website as well. I managed to make an account and just need tfs.exe to work now.

I suspect it might have something to do with the map folder linked here. I just unzipped and put the word - master in the data folder. Do I need to do anything else?
 
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Alright, so I managed to get everything working. I have a few questions though, I've been picking around editing spells and stuff, but I could never find anything for vocation skill formulas or the normal melee attack for all classes.

Is it possible to edit the damage formulas for normal melee attacks? I'd also like to edit experience formulas for skills for a given vocation (for example, make mages level shielding faster). Also the defensive formulas, how much armor/defense affects damage taken and whatnot.

Oh, and I did not find the vocations.xml file that helpful. I wanted to edit the actual formula, not just set a multiplier.
 
Last edited:
Alright, so I managed to get everything working. I have a few questions though, I've been picking around editing spells and stuff, but I could never find anything for vocation skill formulas or the normal melee attack for all classes.

Is it possible to edit the damage formulas for normal melee attacks? I'd also like to edit experience formulas for skills for a given vocation (for example, make mages level shielding faster). Also the defensive formulas, how much armor/defense affects damage taken and whatnot.

Oh, and I did not find the vocations.xml file that helpful. I wanted to edit the actual formula, not just set a multiplier.

You need to edit TFS sources to change attack formulas (weapons.cpp). I don't know if defense formulas are there too. To change how fast skills progress you can edit player.lua in events folder or change the multiplier in vocations.xml.
 
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