Hey, been a little busier than usual because of a new job but have managed to provide an update for Archomania guilds and housing!
So previously the Secretary of Guilds had 2npcs:
-The Guild Manager who was responsible for creating guilds, disbanding guilds, inviting members, joining guilds, leaving guilds.
-The Guild Banker who told Vices and Leaders their guild's Sewer Point, Gold, Guild Tokens, and Fame amounts.
However with the recent changes we now have 6 different NPCS:
-Guild Manager: Create/Disband Guild, Set MotD
-Member Steward: Join/Leave Guild, Change Nickname, Check MotD
-Recruitment Officer: Invite/Kick members, Open/Close Invitations (anyone can join w/o personal invite).
-Rank Officer: Add/Remove Ranks, Rename Rank, Set Player Rank (except Vices),
-Vice Manager: Promote/Demote Vice, Transfer Leadership.
-Guild Banker: Deposit Gold and Sewer Points into guild funds, see weekly fame progression. See Gold, Sewer Point, Guild Token, and Fame balances (vices+).
All of these npcs you may say "info" on how to use them.
To be a Leader or Vice leader of a guild you do not need premium, just cannot have more than 1 Vice/Leader of any guild per account. Guilds now are also capped on how many max characters can be in a guild at a time depending on how many Vice Leaders the guild has as follows:
0 Vices - 15 members
1 Vice - 50 members
2 Vices - 100 members
3 Vices - 150 members
4 Vices - 200 members
...ect every 50...
Creating a guild costs 10k gold.
When a guild is disbanded, fame and guild token amounts vanish, while gold and sewer points are transferred to the guild leader.
--Guild-based Log On Msg--
Players will now receive a log in that will state their MotD if they're in a guild, and if they're not in a guild will state if any guilds have open recruitment open:
--!Guild Command--
Players can use the "!guild" talk command to view the guild's stats and member roster if inside a guild, and when not a member of a guild can say "!guild" to see the current recruiting guilds and open stats:

The guild currencies also will only show for Vices and Leaders.
Lastly, all houses are now officially coded into Archomania (82 total currently), and roads named. Players can still use the alana sio command to purchase their tester-complimentary home that will be unaffected by weekly rents throughout the testing phase and will eventually only be managed through the House Manager NPC. Beds are currently not placed but will be in the next patch, so if anyone purchases a home in the meantime and wants their bed(s) in a specific spot lmk.
Also one very last final feature announcement: Guild members now automatically have friendly-fire off.
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The aim for this update is to incentivize players to not only join guilds, but to make them with allowing them to be open and active players join, and for players to be able to join a guild and be able to benefit and participate in guild pvp and activities much easier. The guild systems I'll be creating are what will bring everything together and a foundation to build upon in the future.
However, Guilds and Guild systems WILL be reset once Archomania fully goes public, as guild progression will be harder than levels to lose once obtained.
'till then have a nice day yall!
GOD Lothar
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IP: Archomania.net
Client: 8.6
Acc Manager: 1/1 or blank
Discord:
Join the Archomania OT Discord Server! (https://discord.gg/jnUBMUD48)