Hello guys, my title can be a little confusing, but I will try to explain.
In my script (action), i want an area effect when the action happen, and its simple... But i want something big, very big, and so, i will have to put sqm per sqm in the whole area that i want. I think an example will help you guys understand:
When the player clicks in an certain item, it will happen an effect in a certain area, like this: doSendMagicEffect({x= 1567, y= 976, z= 7}, 12), its simple.
But, if i want in area, like 4x4, will i need to put sqm per sqm, 16 times? Or is there a way to use math and select an area and it will happen in the whole area?
Also, i want it to propagate, like it will happen 4x4 first, then 8x8, then 16x16, something like that
Please, help =(
In my script (action), i want an area effect when the action happen, and its simple... But i want something big, very big, and so, i will have to put sqm per sqm in the whole area that i want. I think an example will help you guys understand:
When the player clicks in an certain item, it will happen an effect in a certain area, like this: doSendMagicEffect({x= 1567, y= 976, z= 7}, 12), its simple.
But, if i want in area, like 4x4, will i need to put sqm per sqm, 16 times? Or is there a way to use math and select an area and it will happen in the whole area?
Also, i want it to propagate, like it will happen 4x4 first, then 8x8, then 16x16, something like that
Please, help =(