Tico Newgate
Haō-shoku no Haki
- Joined
- Jul 30, 2014
- Messages
- 261
- Reaction score
- 97
It's going to take a lot to make this server not die within 2 weeks again..
What has really changed? Is it the same exact spells we see over and over? the same exact PvP? The same starting city, with the same hidden quests? the same loot? The same addon requirements? The same progression as before? No new classes, revamped spells, changed things?
What is going to bring back a player who reached end-game last time? What is new and exciting to make those who grinded weeks for outfits want to re-do the same exact grind? or has it changed?
My issues with last launch - East and southern city don't offer near as much as the first city, in pretty much every aspect. The first city you learn the server, you're doing addon quests, learning about gems and what-not. Many places to check out, then 2nd city comes. really, can't say anything new here. And the 3rd city is the worst in terms of it's size and huntable spawns/exploration. I'm not saying the content within the continents are bad. Me and my team LOVED the undead quest and what-not.. I'm just saying there is too little content. Doing quests to learn spells is awesome, why not add more of those in. Doesn't need to be some crazy insane spell. Also, i can't exactly remember what level I was.. I had done every quest except for the slimes. (yes even sands of time) Why isn't there quests like that all throughout? I really felt like it was starting to get old during city 2 and 3. There was never any PvP either, because what was the point? you gained literally nothing and lost nothing. At some point i heard about 400+ content. But i wasn't about to grind for 3 weeks, 10 hours a day, just to get level 400, only to do quests. And find nothing unique there. I ran out of things to do quickly, with no PvP interaction to slow down my leveling the server became dead and easy within a week or two.
My issues with coming back - Here is my biggest concerns with coming back, as well as my teams. We know everything. We know what quests do what, we know the vocs, we know the spells we get, we know which gems to use, how to kill each boss, you get the point. So what is waiting for us? level 500 content? So we have to grind weeks of the same content we've done countless times just to experience a new zone? The same tier system for gear? What is new and fresh, what is there to discover for the people who play each season.
Suggestions - i'll keep it short. Do something new to the spells. Change/add vocs. Change/add quests. Change/add gems. Change/add to the armor system, Change/add to the recipes. Change/add the hidden quests and rewards. Change/add the amt of addon items and how you get them. Change/add to each mapped area, perhaps making each city bigger. Also you can try scaling the Exp down a bit if needed, So for instance. There is quests for level 440, 450, 460, and 470.. Where 440-450 would be equivalent to 440-460 in previous era, this is just an example, so there isn't level 700's running around but you can still keep people leveling and keep it meaningful
Obviously you can't change all of those things, it would take an immense amount of time. But there has to be something new besides level 500 content and what-not if anyone i know is going to be playing ascalon again. Especially since it is usually very boring PvP wise, and dies down quickly (nothing to do). Just need to find things for people to do. Create an entire casino, add more events, add more types of skills for people to work on and show off.. just need something to keep people entertained as the content dies quickly.
Hopefully you read it all, and goodluck
I find it a bit hard to create all this imo. We should stay realistic, remember this is just a one man project now. A server keeping players for months on the edge of their seat is an impossible feat.
Look at real tibia, cip is an entire team working on the game. And see how that turned out.
There are enough different vocs to enjoy in Ascalon. More than most other servers... why change it?
First weeks of last version of Ascalon were a lot of fun. Played it with friends and we had a great time. I wouldn't mind playing thru it all again, cuz I enjoyed it. Ofc ppl who rush thru everything and don't enjoy custom content wouldn't wanna do it all over again. And I'm sure there will be some small changes here and there.
Grinding for addons? Most ppl were botting them & after the first 2 players reached lvl 300, cavebotting became "legal" too.
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