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Compiling Bad compilation?

Naaano201

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I compiled a server with 'fast push' and how to 'not count x-logged players'.

All is working fine but all the time the CPU usage from the server is at 45-50%

What can be the problem?
 
I think yes, or maybe 2-3min later.

Yesterday with 80+ players CPU usage was from 0-5%
Today with 20- players CPU usage is from 45-50%

The compilation don't show any error.

Thanks for your fast reply, Cyko.
 
To me it can happen because a script is looping unlimited
 
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Since I'm not able to just guess this, try to cpu-profile the application to figure out what causes the big cpu usage. If you use Windows, check out Windows Performance Analysis Developer Center to get started with profiling the TFS project. For Linux, google around a bit.

Might be easier to try first: compile without the two changes, just original source, and check if the same problem appears then. If so, you didn't compile correctly and/or the wrong sources.
 
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