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TFS 1.X+ Base and Level difference?

T

Tibia Demon

Guest
May someone explain to me the difference between this.
C++:
MagicLevel
SkillLevel
Speed
C++:
BaseMagicLevel
BaseSkill
BaseSpeed
 
Solution
I think its just that baseMagicLevel is ur basic mlvl with no attributes that increases this skill. (With 100mlvl and spellbook that gives u +3mlvl its still 100 (base) )
MagicLevel is all urs mlvl with items etc. 100mlvl +3 from spellbook = 103
Its all the same with others stats ( baseskill, basespeed, basemagiclevel )

example:
local min = (magicLevel * 4.75)
local max = (magicLevel * 11.5)

With BaseMagicLevel 100 ( +3 with spellbook ) u can deal max 1150 dmg
With MagicLevel 100+3 u can deal to 1184,5 dmg
/Sry for bad eng
I think its just that baseMagicLevel is ur basic mlvl with no attributes that increases this skill. (With 100mlvl and spellbook that gives u +3mlvl its still 100 (base) )
MagicLevel is all urs mlvl with items etc. 100mlvl +3 from spellbook = 103
Its all the same with others stats ( baseskill, basespeed, basemagiclevel )

example:
local min = (magicLevel * 4.75)
local max = (magicLevel * 11.5)

With BaseMagicLevel 100 ( +3 with spellbook ) u can deal max 1150 dmg
With MagicLevel 100+3 u can deal to 1184,5 dmg
/Sry for bad eng
 
Solution
MagicLevel example:

BaseMagicLevel = Skill of the player in the bar (no item influence)

MagicLevel = The amount of "BaseMagicLevel" + any item that contributes to the magic level, such as, the hat of the mad (+1 ml)

The others, follow the same pattern
 
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