Svira
Active Member
- Joined
- Jan 27, 2008
- Messages
- 268
- Solutions
- 11
- Reaction score
- 36
Hello everyone very warmly! Question to the community, how do I set the message to be sent when the brackchance function is called? I am using tfs1.5 and canary, please help me, my result was to add script/weapons to the registry:
the message is not sent and I have no errors in the console.
Lua:
slingShot:breakChance(9, function(player) player:say("Your magical Slingshot dissolved into the mist.", TALKTYPE_MONSTER_SAY) end)
the message is not sent and I have no errors in the console.