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Compiling [C++] Fist Damage Multiplier

Fresh

Quack!
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Hello im working on custom project and i need little help.

Where i can change damage multiplier for Fist Fighting ?
I have 92 fist fighting now and i hit (without fist weapon - only hand - no weapon) from 40-130.
How to increase that damage in C++ and where to change?

Thanks in advance,
Fresh.
 
I got 30 fist fighting and hitting 1-31 but is huge difference between hits 1-31 , i often hits 5 ;/

How to fix that difference ?
 
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