Majster12
Member
- Joined
- Feb 20, 2009
- Messages
- 134
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Hello.
In player c++ i want to make system that you don't receive frag for 8 lvl but 8 lvl for killing 8 lvl receive frag
i have something like this
In player c++ i want to make system that you don't receive frag for 8 lvl but 8 lvl for killing 8 lvl receive frag
i have something like this
Code:
bool Player::addUnjustifiedKill(const Player* attacked, bool countNow)
{
if(attacked->getLevel() == 8)
return false;
}