Dear players,
On April 24 at 18:00 (UTC +2), the path to a completely new world will open. Brave adventurers call it Universe Saiyans Realm. It is a place full of violence, and only bloodthirsty warriors will be able to find their way in this vile land, as this world will be based on Hard-PvP rules.
Everyone who participates in this event will take part in the fight for seasonal rewards! The season will last until the Global Save on August 22, 2026 (120 days).
- Place 1: PvP King Icon, Bloody HP Badge Tier 3, Oozaru Kinto, Oozaru Puar, Super Oozaru Backpack.
- Place 2-4: Bloody HP Badge Tier 2, Oozaru Kinto, Oozaru Puar, Super Oozaru Backpack.
- Place 5-10: Bloody HP Badge Tier 1, Oozaru Kinto, Super Oozaru Backpack.
- Place 11-20: Silver HP Badge, Super Oozaru Backpack.
- Place 21-30: Bronze HP Badge, Super Oozaru Backpack.
Every player level 200 or higher will receive a complimentary Super Oozaru Backpack.
Seasonal points can be earned for ranking positions in:
- level,
- attack speed,
- movement speed,
- seasonal PvP points*,
- profession levels:
a) archeologist
b) mining
c) blacksmith
For these activities, points are dynamic—if your ranking position changes, your score changes as well. You may have more or fewer points depending on your positions on a given day.
* In the case of Seasonal PvP Points, points are awarded permanently once the PvP season ends. During the season, they remain dynamic depending on your ranking position.
Scoring:
Place 1: 900 points,
Place 2-4: 600 points,
Place 5-10: 300 points,
Place 11-25: 150 points,
Place 26-50: 100 points.
Activities that grant permanent points:
- UG Dungeon: 1 point for each completed dungeon,
- Monster Zone: 1 point,
- Skirmish Boss: 1 point,
- Lumberjack: 1% chance for 1 point,
- Mining: 1.5% chance for 1 point,
- Archeologist: 1.5% chance for 1 point,
- Finding a Dragon Ball on Earth: 10 points,
- Katchin Meteor: 25% chance for 1 point per completed extraction,
- Robotic Island Boss: 1 point per boss,
- Fissure: 1 point,
- Mimic: 2 points,
- Mini-Boss: 2 points,
- Cell (RE/FE World Boss): 10 points,
- Janemba (RE/FE World Boss): 10 points,
- Regular monsters: 0.005% chance for 1 point,
- Single Specie: 0.06% chance for 1 point,
- Daily Cage Reward RE/FE (loser): 2 points,
- Daily Cage Reward RE/FE (winner): 6 points.
The daily cap of points a player can earn is 25.
Hard-PvP:
- PvP is available on all planets,
- players lose experience upon death in PvP; the loss can be reduced through blessings and energy depending on the planet. (If the killer’s level is 30% higher than the victim’s level, a protection will be applied that prevents experience loss and sends the victim to heaven. This only applies if the victim was not marked as the aggressor),
- after PvP death, the player is always sent to heaven,
- a bad reputation system applies on all planets*.
* For each kill of a player who has no Flame (PK), the killer receives Bad Reputation points, which affect combat abilities upon reaching certain thresholds. The system has 3 penalty levels:
- Blue Flame: player deals 7% less damage in PvP,
- Purple Flame: player deals 14% less damage in PvP and receives 7% more damage,
- Black Flame: player deals 14% less damage in PvP and receives 14% more damage.
PS. 30–60 days after the end of the season, the Universe Saiyans Realm world will be merged with one of the existing worlds. Before the merge, every player level 200 or higher will receive Double Exp and a Loot Card for 7 days, usable within 30 days.