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GlobalEvent Capture the flag :d

I get an error on startup,

when it trys to execute those 4 sql querys ive tried both
Lua:
db.executeQuery

Lua:
db.query

check it out

halpmaplis.jpg




Please help asap.
much thanks and rep.
 
@up: tfs version? if(0.4) { write the rev; }
@skrypt: fix'd bug with players atk each others
 
Last edited:
With this positions, I know how to apply...
red team
blue team
red team flag position
blue team flag position

But, I don't know how to set this:
mple position
waiting room pos
score position
 
Hey I have a problem with this script. Everything in CTF event work, but when I try to kill someone of my server outside the event area, the players wont die. The player is is given damage but when they come close to dying the damage given takes no effect. I manage to figure out that this script was causing the players not to die by crating a copy of the server and removing the CTF event then killing a player. Help will be appreciated, Thank you .Rep++ for helping people :p

exp. 1.) 100 hp <- SD (200hp-) no effect on player
2.) 100hp <- Wand (30hp-) 70Hp left on victim
 
Hey I have a problem with this script. Everything in CTF event work, but when I try to kill someone of my server outside the event area, the players wont die. The player is is given damage but when they come close to dying the damage given takes no effect. I manage to figure out that this script was causing the players not to die by crating a copy of the server and removing the CTF event then killing a player. Help will be appreciated, Thank you .Rep++ for helping people :p

exp. 1.) 100 hp <- SD (200hp-) no effect on player
2.) 100hp <- Wand (30hp-) 70Hp left on victim
use this:
http://otland.net/f82/capture-flag-d-83604/index4.html#post948465
 
Sorry for the long reply,

Thanks for the info FALLEN, everything seems to be working well and now I just need to renumber the action id so the actions are in the right place. Thanks again :thumbup:
 
My map is rook war... How i can setup in it? o_O'

fromPos top left position of? MAP? TEMPLE? o_O'
toPos buttom right position of? MAP? TEMPLE? o_O'

red team position (where they get teleported when they die) == temple? o_O'
blue team position (/// same) == temple? o_O'
temple position == for waiting?

Help? XD


EDIT:

Why have waitingroom?
 
My map is rook war... How i can setup in it? o_O'

fromPos top left position of? MAP? TEMPLE? o_O'
toPos buttom right position of? MAP? TEMPLE? o_O'

red team position (where they get teleported when they die) == temple? o_O'
blue team position (/// same) == temple? o_O'
temple position == for waiting?

Help? XD


EDIT:

Why have waitingroom?

You dont edit that part, edit the area under that were the letters are blue.

Code:
</description>
	<config name="ctf_config"><![CDATA[
		waitingRoom = {
			fromPos = {x = 343, y = 75, z = 7},
			toPos = {x = 356, y = 80, z = 7}
		}
		redPlayers = 1200
		bluePlayers = 2200

		redGoal = 3200
		blueGoal = 4200

		redFlag = 5200
		blueFlag = 5520

		ctf = {
			redPos = {x = 325, y = 105, z = 7},
			bluePos = {x = 374, y = 105, z = 7}
		}

		temple = {x = 999, y = 999, z = 7}
	]]></config>

There is a waiting room so that all the player can join and I guess from there the numbers of players can be taken into consideration to create a even team. For adding this to your map just copy and paste this map, or create your own. once you do that insert the correct coordinates into the configuring area as I showed you.
 
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