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Compile TFS 0.3.6 to 64 Bits

And how about linux? I use Debian 5.0 - 64bit, I did compile the server on that system so I thought it was going to be compiled as 64 bits auto? Am I wrong? I'm getting this error there, my map is around 89MB. RAM is 4 GB and the swap 6.
 
And how about linux? I use Debian 5.0 - 64bit, I did compile the server on that system so I thought it was going to be compiled as 64 bits auto? Am I wrong? I'm getting this error there, my map is around 89MB. RAM is 4 GB and the swap 6.

Strange it should work fine ...
have u noticed that on 64-bit tfs takes 2x more ram than on 32-bit ?
 
And server freezes, nobody can login.
froozeup.png
 
i'm not sure but it's probably not 64-bit fault but tfs fault :X
if it will be memory fault it should print:
server run out of memory or allocation failed...
 
Oh shit, I put different screenshoot. Lol sorry, it was an error like, Decrease size of your map or compile in 64 bit OS, something like this.
 
92MB;
Code:
Mem:   4065300k total,  4001272k used,    64028k free,    17820k buffers
Swap:  5999976k total,  1985448k used,  4014528k free,   788064k cached
When running
 
When I get that error TFS stops and memory is like half free, or even more (about 2,5 GB), didn't get the error tonight maybe because i changed gamePort.
 
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