samco
4x4 Developer.
Hi, im trying to develop some new features on the combat system that Tibia offers. I started trying to add 2 new attributes to the players, LIFESTEAL and CRITCHANCE. As they are described by their names, the first one will make you gain X% hp from every physical attack, and the crit chance is a % to hit with a 1.5X damage, on physical too.
Well, im kinda new to the OT codes, so im trying not to miss anywhere to place this new changes:
What it should do:
->Add new attributes in Vocations.xml. I want player to gain some % on every lvl advance. It should be low values.
-> Add new attributes in Items.xml. The items should have tags like skilldist, etc... So items will improve the % of lifesteal or crit.
Can anyone help me trying to get this? I'll obvs release when its 100% .
(I've searched for this, but nothing found)
Working on last TFS source.
PD: I'm now at work, will post what i have coded so far (not much, im still kinda lost on OT code)
Well, im kinda new to the OT codes, so im trying not to miss anywhere to place this new changes:
What it should do:
->Add new attributes in Vocations.xml. I want player to gain some % on every lvl advance. It should be low values.
-> Add new attributes in Items.xml. The items should have tags like skilldist, etc... So items will improve the % of lifesteal or crit.
Can anyone help me trying to get this? I'll obvs release when its 100% .
(I've searched for this, but nothing found)
Working on last TFS source.
PD: I'm now at work, will post what i have coded so far (not much, im still kinda lost on OT code)