3 separate entrances I assume? that's pretty coolLowest visible on screen floor: normal regular tomb for low levels chars.
Upper floors: lots of labirynths + regular tombs for higher level chars.
Floors under visible lower floor: hunting places for top-end level chars.
It's good idea, becouse 8 level can see Grim Reapers above his head which gives a nice thrill.
Whenever you are walking trought labirynth to reach Pharaoh Room you can see everything around, so this labirynth is never boring.
Keep in mind this is map I made in 2010.
Not sure of the exacty implications but you can make floor 7 normally and only use this trick on floor 8 to keep your minimap intact, as long as that floor 8 is never seen on the minimap. I suppose it could be useful in certain situations where you want to show off an impressive cliff but your POV is blocked by a ceiling (which blocks the view of all floors above you).But your mini map looks fucking terrible, tho.