• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Custom weapon scripting problem

Polarbear72

Member
Joined
Mar 3, 2013
Messages
63
Solutions
1
Reaction score
5
Location
USA
I want it to use fist fighting and what i'm trying to figure out is how i can make a weapon that actually advances the "Fist Fighting" Skill.
 
Lua:
<item id="10309" article="a" name="claw of 'The Noxious Spawn'">
		<attribute key="weight" value="500"/>
                <attribute key="defense" value="35"/>
		<attribute key="attack" value="50"/>
                <attribute key="weaponType" value="fist"/>
                <attribute key="slotType" value="two-handed"/>
</item>

Not tested.
 
Lua:
<item id="10309" article="a" name="claw of 'The Noxious Spawn'">
		<attribute key="weight" value="500"/>
                <attribute key="defense" value="35"/>
		<attribute key="attack" value="50"/>
                <attribute key="weaponType" value="fist"/>
                <attribute key="slotType" value="two-handed"/>
</item>

Not tested.

<melee id="2413" unproperly="1" function="default">
<vocation name="Knight"/>
<vocation name="Elite Knight" showInDescription="0"/>

this is what i have for script or atleast the only I can find. where would i look to see the script look like that
 
Ty for help I figured it out it works XD. Also by chance do you know if it is possible to make a custom summoning spell for a new vocation that can summon specific monsters, however is it possible to make specific monsters only be able to summoned by this class and not the sorc and druid
 
Back
Top