Jaed Le Raep
★Gaeming★
- Joined
- Sep 3, 2007
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Job thread: Cypher Online: Scripter Needed.
This project has been a manifestation of 9-11 years of Tibia and Open Tibia Experience. The only mission of this project is to provide new and original concepts. gameplay systems that have yet to be ported to the Open Tibia community, and to truly provide custom, fun, balanced, fair, and honest content. It is because of that goal, why this project is a live development project.
What is Live Development?
In a gist, live development means that this project will be hosted, and publicly accessible as it develops. So anyone interested in giving certain systems a try, or would live a preview for the intentions of the project, can simply log-in and see what has been made available.
Disclaimer: With it being live development, please note that there will be many, many changes occurring. This means that player wipes, and possibly even account wipes, will be necessary as to safely implement certain changes.
In addition to the exploration, players will also uncover challenges. These challenges will be to either solve a puzzle, find an item, or even "simply" aid a NPC in a task. Completing these challenges will not only grant exp, but will also grant money, and if they're an Elite Challenge, it will also grant an Ability point which, when accumulated, can be used to unlock either additional Utility Skills or Spells or Upgrade an already obtained Utility Skill or Spell.
Origins
Evokers are the Hands of Subtraction. That is all they do, their sinister arsenal is composed of DoT (Damage over Time) combination spells and AoE (Area of Effect). They posses and have no interest in additive magic. They're all about destruction without a fear of death. Unlike all other Origins, Evokers have a special ability that resurrects them automatically whenever they have died. They will resurrect with 10% of their total hp, as well as a sinister pet. In addition, upon resurrection, the Evoker's hp will be healed another 5% per second, for 5 seconds.
Equipment System
Equipment is dealt with differently, and are designated between Melee, Distance, and Magic category. Mudperson, Baneling Reincarnate, and Dragon Corps Remnant use the Melee armors. Scavengers use the Distance, and Prophets and Evokers use the Magic Sets. The Secret Origins will also be designated a category of existing sets of Equipment.
Please take a look below at some of the equipment that have been designed for Cypher Online.
Questing
Questing? What's that? I've never heard of a quest in Cypher Online. That's right. We are -doing away- with quests. No more simply browsing NPCs and saying what you think they want to hear. No more seemingly endless dialogue. With Cypher Online, you jump on, get geared, and you go out and Raid, raid, raid. Feeling weary from raiding? Go ahead and explore, it'll be worthwhile. If you're wondering how the story is distributed, if not through NPC or some page on the website, then answer is quite simple.
The story is distributed through the world. You may have noticed the emphasis of exploration, but it's not a one-dimensional aspect of Cypher Online. Exploring will be -the key- to unlocking most of the world's secrets. Of course, maybe even a bit of luck, as well. At the end of the day, you're not going to be exploring JUST to find someplace new. Within that someplace new, is something new. There are treasures, or maybe even death. You step out there, explore, find out all there is to find. However, venturing alone is -absolutely- suggested against. This, is also a party-play server.
Party-Play
Without a party, many benefits are missed. Such as Mudperson's Insignias, they only work whilst in a party. That, is just the beginning. In addition, if someone is to kill a boss without being in a party, they will receive no loot from that boss, just experience. But the biggest and possibly best reward for being in a Party, is the increased exp, and the amazing strategies and team-based challenges that are within the world. We want you guys to be connected with each other, a community that works together, even if you hate each other. Hate simply makes the dynamic much more interesting.
Connection Information:
Client: 9.60
IP: cyphers.no-ip.org
Account: 1/1
Introducing.. Mudperson
Credits!
Blez- Mapping Pieces
Synthetic_- Concepts
Siegh- Concepts and Testing
Mutz- Media and Graphics
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