Hi, I have a 12.72 server and I'm trying to upgrade to 12.86. However, after putting the information in the source and compiling, when I create an item like helmets, armor or weapons, it debugs the client.
And on the client crash message "Error while processing network packet not enough bytes (1) available at position 9" appears.
My question would be: is there a way to identify where the "missing bytes" are, based on this message?
And on the client crash message "Error while processing network packet not enough bytes (1) available at position 9" appears.
My question would be: is there a way to identify where the "missing bytes" are, based on this message?