mengueh
Newbie
- Joined
- May 5, 2013
- Messages
- 64
- Reaction score
- 5
Today when I was working I was thinking: "HOW TO DO DIFFERENT"?
So an idea came on my head:
Instead of selling itens from webshop to otserver, directly, I thought create a MYSTERIOUS BOXES in which could drop randomly from ANY MONSTER (or could be purchased on webshop too). So, if the player wants to open the box he should purchase at webshop the key correspondent to the box dropped/purchased.
When opening the box the player has some chance to catch an item (could be read at website the item/chance). The box has trash item/medium item/great item/excelent item(hard to catch).
The price of box: $$$ premium points (suggests below at comment)
The price of key: $$$ premium points (suggests below at comment)
Thank you
@EDIT
Removed the word INNOVATE from text because aren't an innovate thing.
So an idea came on my head:
Instead of selling itens from webshop to otserver, directly, I thought create a MYSTERIOUS BOXES in which could drop randomly from ANY MONSTER (or could be purchased on webshop too). So, if the player wants to open the box he should purchase at webshop the key correspondent to the box dropped/purchased.
When opening the box the player has some chance to catch an item (could be read at website the item/chance). The box has trash item/medium item/great item/excelent item(hard to catch).
The price of box: $$$ premium points (suggests below at comment)
The price of key: $$$ premium points (suggests below at comment)
Thank you
@EDIT
Removed the word INNOVATE from text because aren't an innovate thing.
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