Hello.
I need spell (yes spell, not talkaction).
Lets go:
- When player want to release spell he must have equipped sword (weapontype = sword).
- When player release spell it hits 2 times (damage -> damage)
- Player must standing near monster (it cannot be distance spell)
REP++ <_<
I need spell (yes spell, not talkaction).
Lets go:
- When player want to release spell he must have equipped sword (weapontype = sword).
- When player release spell it hits 2 times (damage -> damage)
- Player must standing near monster (it cannot be distance spell)
REP++ <_<
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