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error on this autolot system tfs 1.1

wafuboe

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Joined
Dec 24, 2010
Messages
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Can not load script : scripts/autoloot.lua data/talkactions/scripts/autoloot.lua:8: unexpected symbol near '>'

heres the script
Code:
-- AutoLoot config
    AUTO_LOOT_MAX_ITEMS = 5

    -- Reserved storage
    AUTOLOOT_STORAGE_START = 10000
    AUTOLOOT_STORAGE_END = AUTOLOOT_STORAGE_START + AUTO_LOOT_MAX_ITEMS
-- AutoLoot config endtalkactions/talkactions.xml
<talkaction words="!autoloot" separator=" " script="autoloot.lua"/>talkactions/scripts/autoloot.lua
function onSay(player, words, param)
    local split = param:split(",")

    local action = split[1]
    if action == "add" then
        local item = split[2]:gsub("%s+", "", 1)
        local itemType = ItemType(item)
        if itemType:getId() == 0 then
            itemType = ItemType(tonumber(item))
            if itemType:getId() == 0 then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "There is no item with that id or name.")
                return false
            end
        end

        local itemName = tonumber(split[2]) and itemType:getName() or item
        local size = 0
        for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
            local storage = player:getStorageValue(i)
            if size == AUTO_LOOT_MAX_ITEMS then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "The list is full, please remove from the list to make some room.")
                break
            end

            if storage == itemType:getId() then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." is already in the list.")
                break
            end

            if storage <= 0 then
                player:setStorageValue(i, itemType:getId())
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." has been added to the list.")
                break
            end

            size = size + 1
        end
    elseif action == "remove" then
        local item = split[2]:gsub("%s+", "", 1)
        local itemType = ItemType(item)
        if itemType:getId() == 0 then
            itemType = ItemType(tonumber(item))
            if itemType:getId() == 0 then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "There is no item with that id or name.")
                return false
            end
        end

        local itemName = tonumber(split[2]) and itemType:getName() or item
        for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
            if player:getStorageValue(i) == itemType:getId() then
                player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." has been removed from the list.")
                player:setStorageValue(i, 0)
                return false
            end
        end

        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." was not founded in the list.")
    elseif action == "show" then
        local text = "-- Auto Loot List --\n"
        local count = 1
        for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
            local storage = player:getStorageValue(i)
            if storage > 0 then
                text = string.format("%s%d. %s\n", text, count, ItemType(storage):getName())
                count = count + 1
            end
        end

        if text == "" then
            text = "Empty"
        end
  
        player:showTextDialog(1950, text, false)
    elseif action == "clear" then
        for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
            player:setStorageValue(i, 0)
        end

        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "The autoloot list has been cleared.")
    else
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Use the commands: !autoloot {add, remove, show, clear}")
    end

    return false
end


thanks c:
 
Code:
-- AutoLoot config
  AUTO_LOOT_MAX_ITEMS = 5

  -- Reserved storage
  AUTOLOOT_STORAGE_START = 10000
  AUTOLOOT_STORAGE_END = AUTOLOOT_STORAGE_START + AUTO_LOOT_MAX_ITEMS
-- AutoLoot config endtalkactions/talkactions.xml
function onSay(player, words, param)
  local split = param:split(",")

  local action = split[1]
  if action == "add" then
  local item = split[2]:gsub("%s+", "", 1)
  local itemType = ItemType(item)
  if itemType:getId() == 0 then
  itemType = ItemType(tonumber(item))
  if itemType:getId() == 0 then
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "There is no item with that id or name.")
  return false
  end
  end

  local itemName = tonumber(split[2]) and itemType:getName() or item
  local size = 0
  for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
  local storage = player:getStorageValue(i)
  if size == AUTO_LOOT_MAX_ITEMS then
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "The list is full, please remove from the list to make some room.")
  break
  end

  if storage == itemType:getId() then
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." is already in the list.")
  break
  end

  if storage <= 0 then
  player:setStorageValue(i, itemType:getId())
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." has been added to the list.")
  break
  end

  size = size + 1
  end
  elseif action == "remove" then
  local item = split[2]:gsub("%s+", "", 1)
  local itemType = ItemType(item)
  if itemType:getId() == 0 then
  itemType = ItemType(tonumber(item))
  if itemType:getId() == 0 then
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "There is no item with that id or name.")
  return false
  end
  end

  local itemName = tonumber(split[2]) and itemType:getName() or item
  for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
  if player:getStorageValue(i) == itemType:getId() then
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." has been removed from the list.")
  player:setStorageValue(i, 0)
  return false
  end
  end

  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, itemName .." was not founded in the list.")
  elseif action == "show" then
  local text = "-- Auto Loot List --\n"
  local count = 1
  for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
  local storage = player:getStorageValue(i)
  if storage > 0 then
  text = string.format("%s%d. %s\n", text, count, ItemType(storage):getName())
  count = count + 1
  end
  end

  if text == "" then
  text = "Empty"
  end
 
  player:showTextDialog(1950, text, false)
  elseif action == "clear" then
  for i = AUTOLOOT_STORAGE_START, AUTOLOOT_STORAGE_END do
  player:setStorageValue(i, 0)
  end

  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "The autoloot list has been cleared.")
  else
  player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Use the commands: !autoloot {add, remove, show, clear}")
  end

  return false
end
 
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