JonatasLucas
New Member
- Joined
- Jun 12, 2013
- Messages
- 116
- Reaction score
- 3
super uh rune
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 3.4 + maglevel * 8) * 3.1
max = (level * 3.6 + maglevel * 8) * 3.5
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
if doPlayerRemoveItem(cid, 2275, 1) then
return doCombat(cid, combat, var)
end
end
magic prison.lua
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, true)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497)
local arr = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
if doPlayerRemoveItem(cid, 2272, 1) then
return doCombat(cid, combat, var)
end
end
use tfs 1.1 / 10.76
Last edited: