Hey, i just need some ideas; And which to check something like this, eg?
In talkaction i can use [stringtrim], if strim.1 = ! or /, then will be a talkaction; set a exhaust variable? (~2min) (too much ram use?) --> Another idea?
In action i can check if item have aid or uid; good idea?
In movements, get the item by tile (toPosition) and check if have aid or uid; its possible? good idea?
And at all, will be nice implement "onMove" by Doggynub? Will cost too much memory? Worthy?
Thanks adv!
In talkaction i can use [stringtrim], if strim.1 = ! or /, then will be a talkaction; set a exhaust variable? (~2min) (too much ram use?) --> Another idea?
In action i can check if item have aid or uid; good idea?
In movements, get the item by tile (toPosition) and check if have aid or uid; its possible? good idea?
And at all, will be nice implement "onMove" by Doggynub? Will cost too much memory? Worthy?
Thanks adv!