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Faceless - Spriting, a new beginning. (First Sprite 10-03-2014)

Just make sure you dont have an edge that is more then 2 black pixels, better use some dark grey color then
 
Just make sure you dont have an edge that is more then 2 black pixels, better use some dark grey color then

01Jgw2p.png

How about this?
 
A good practice for you right now is to make 1 outline but shade it in 3 or 4 different ways.
Either with different color or with different scales.

Meaning that you make one very bright, one very dark and 1 or 2 between.

Ontopic: the latest sprite looks good. Handle has a sharp wooden look. But the top looks a bit cartoonish.

Keep them coming!
 
looks better imo, maybe @Anevis: some second opinion? ^^
Allright :) thanks, good practice for me to try and deviate a bit.

A good practice for you right now is to make 1 outline but shade it in 3 or 4 different ways.
Either with different color or with different scales.

Meaning that you make one very bright, one very dark and 1 or 2 between.

Ontopic: the latest sprite looks good. Handle has a sharp wooden look. But the top looks a bit cartoonish.

Keep them coming!
Oh okay Yellowhat, that sounds very reasonable practice. I may post all 4 results or just the one i like best :)
 
834crJu.png
|
TcmjBsL.png

-Mythril Armor | Mythril without bone (longer sleeve)

I think i got the shading a bit more correct on this one. Havent tried Yellowhat's training yet. But should def~ try it.
let me know what you think :)
 
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Nice sprites and cool set, love to see the rest of it.
Just 1 thing, better don't use black lines in the sprite but a darker color of the colors you use. Tibia uses black lines as outlines for sprites, ingame it can look like that some parts belong to different sprites.
 
Nice sprites and cool set, love to see the rest of it.
Just 1 thing, better don't use black lines in the sprite but a darker color of the colors you use. Tibia uses black lines as outlines for sprites, ingame it can look like that some parts belong to different sprites.

oh!, i think i managed to do that some times now. But that's a very good tip! thank you very much i will keep that in mind when doing my sprites :)
And thank you for taking your time to write :)
 
Yeah you're getting better. And that's what you do keeping doing lots of sprites.

I did this as a follow up for what I meant earlier:
ugmmWQ.png

Remember that I haven't done items in a while so you shouldnt follow my examples but its marely to show what I meant.
 
Ahh that's very nice. i will deffi~ use this technique to improve my skills :) And thank you for your kind words about me getting better. :)
 
Yeah you're getting better. And that's what you do keeping doing lots of sprites.

I did this as a follow up for what I meant earlier:
ugmmWQ.png

Remember that I haven't done items in a while so you shouldnt follow my examples but its marely to show what I meant.
13zDu0q.png
a little improvement for the blade and the handle, but the gold parts suck

Faceless, you're improving, you should find some tutorials, I'll send you some when I find the links.
 
QTf18IL.png

-Mythril sword, with grey blade.

VZBH3qr.png

-Mythril sword

Probably going to stop with blades for a while. Going to work more on some armors as they seem
to be harder for me to do.
 
13zDu0q.png
a little improvement for the blade and the handle, but the gold parts suck

Faceless, you're improving, you should find some tutorials, I'll send you some when I find the links.

Hey rikci. Nice of you to join in.
Your post gave me some motivation to start posting!

Looking forward to the links! (oh and the blade you improved wasnt mine :) ) Yellowhat posted that
 
Hey rikci. Nice of you to join in.
Your post gave me some motivation to start posting!

Looking forward to the links! (oh and the blade you improved wasnt mine :) ) Yellowhat posted that
Want more motivation look at this :D
http://www.pixeljoint.com/pixelart/77504.htm
http://www.pixeljoint.com/pixelart/61838.htm
My goal is to become better than that guy :D
Tutorials:http://jazisnake.deviantart.com/art/TUTORIAL-Texture-Color-Theory-188959239
http://opengameart.org/content/chapter-5-color-palettes
http://www.natomic.com/hosted/marks/mpat/shading.html
 
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