ilveoncaffiene
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Fixed 8.2 Items.xml and items.otb
PLEASE READ THE BOTTOM OF THIS POST FIRST!
This WILL work with the 8.2 release of TFS.
(All downloads are instant)
DOWNLOAD: Items.xml+items.otb(.rar)
SITE1
SITE2
P.S. I am also working on making monsters for 8.2
TO MAKE FOODS WORK:
data/actions/scripts/other/food.lua
Insert this into data/actions/actions.xml:
Keep checking this topic for updates.
These queries WILL cause your players to lose house items and inventory items (only ones above ID 8000, which is mostly 8.2 items. All others are safe). There is NO OTHER WAY (You have to do this to update to any recent release of TFS)!
PLEASE READ THE BOTTOM OF THIS POST FIRST!
This WILL work with the 8.2 release of TFS.
(All downloads are instant)
DOWNLOAD: Items.xml+items.otb(.rar)
SITE1
SITE2
P.S. I am also working on making monsters for 8.2
TO MAKE FOODS WORK:
data/actions/scripts/other/food.lua
Code:
local food =
{
[2362] = {8, "Crunch."},
[2666] = {15, "Munch."},
[2667] = {12, "Munch."},
[2668] = {10, "Mmmm."},
[2669] = {17, "Munch."},
[2670] = {4, "Gulp."},
[2671] = {30, "Chomp."},
[2672] = {60, "Chomp."},
[2673] = {5, "Yum."},
[2674] = {6, "Yum."},
[2675] = {13, "Yum."},
[2676] = {8, "Yum."},
[2677] = {1, "Yum."},
[2678] = {18, "Slurp."},
[2679] = {1, "Yum."},
[2680] = {2, "Yum."},
[2681] = {9, "Yum."},
[2682] = {20, "Yum."},
[2683] = {17, "Munch."},
[2684] = {8, "Crunch."},
[2685] = {6, "Munch."},
[2686] = {9, "Crunch."},
[2687] = {2, "Crunch."},
[2688] = {9, "Munch."},
[2689] = {10, "Crunch."},
[2690] = {3, "Crunch."},
[2691] = {8, "Crunch."},
[2792] = {6, "Munch."},
[2793] = {9, "Munch."},
[2695] = {6, "Gulp."},
[2696] = {9, "Smack."},
[2787] = {9, "Munch."},
[2788] = {4, "Munch."},
[2789] = {22, "Munch."},
[2790] = {30, "Munch."},
[2791] = {30, "Munch."},
[2792] = {6, "Munch."},
[2794] = {3, "Munch."},
[2795] = {36, "Munch."},
[2796] = {5, "Munch."},
[2793] = {9, "Munch."},
[5097] = {4, "Yum."},
[6125] = {8, "Gulp."},
[6278] = {10, "Mmmm."},
[6279] = {15, "Mmmm."},
[6393] = {12, "Mmmm."},
[6394] = {15, "Mmmm."},
[6501] = {20, "Mmmm."},
[6541] = {6, "Gulp."},
[6542] = {6, "Gulp."},
[6543] = {6, "Gulp."},
[6544] = {6, "Gulp."},
[6545] = {6, "Gulp."},
[6569] = {1, "Mmmm."},
[6574] = {4, "Mmmm."},
[7158] = {15, "Munch."},
[7159] = {13, "Munch."},
[7372] = {7, "Yum."},
[7373] = {7, "Yum."},
[7374] = {7, "Yum."},
[7375] = {7, "Yum."},
[7376] = {7, "Yum."},
[7377] = {7, "Yum."},
[8838] = {7, "Gulp."},
[8839] = {5, "Yum."},
[8840] = {2, "Yum."},
[8841] = {3, "Urgh."},
[8842] = {3, "Munch."},
[8843] = {3, "Crunch."},
[8844] = {3, "Gulp."},
[8845] = {2, "Munch."},
[8847] = {11, "Yum."}
}
function onUse(cid, item, frompos, item2, topos)
if(food[item.itemid] ~= nil) then
if (getPlayerFood(cid) + food[item.itemid][1]) >= 400 then
doPlayerSendCancel(cid, "You are full.")
else
doPlayerFeed(cid, food[item.itemid][1] * 4)
doCreatureSay(cid, food[item.itemid][2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
end
return TRUE
end
return FALSE
end
Code:
<action fromid="8838" toid="8845" script="other/food.lua"/>
<action itemid="8847" script="other/food.lua"/>
Keep checking this topic for updates.
- Finished adding in armors/robes
- Finished armors and special shields
- Finished bows
- Finished wands/rods
- Added in missing beds
- Added in enchanted weapons
- Added in a lot of missing 8.1 items
- Added in Mage Hat and WitchHunter's Cloak
- Added in foods (Yay!)
- Added in a few decorations and misc. items such as Tibiacity Encyclopedia, Golden Falcon, etc.
- Removed the tilde from jalapeño peppers (ñ) because it caused errors when loading items
- Updated to the items.xml from the forgottenserver SVN and fixed many typos and mis-spellings. I did this because of the newer items.otb which changed many of the item IDs I had already added
- Renamed backpacks and bags according to colors per the 8.2 update (Finally we can do this and stay in line with CIP!)
- Updated OTB to version 3.
- Added corpses, some more quest items, demon oak, and some wagons
- Fixed an ID misprint on great health potion
Code:
DELETE FROM `tile_items` WHERE `itemtype` >= 8000
DELETE FROM `player_items` WHERE `itemtype` >= 8000
DELETE FROM `player_depotitems` WHERE `itemtype` >= 8000
Last edited: