Problems of this server that i found over a few hours of gameplay:
- haste (utani hur) lasts 30 seconds, should last 60, same for strong haste - lasts 20 seconds, should last 40
- manafluids drank from the floor or outside of backpack do not disappear on use
- loot formula just seems wrong, seems impossible that after killing at least 500-600 necromancers i got 1 pair of boh and 1 skull staff on 3x loot (even if you had the original loot formula it'd be still around 60% Chance to get boh after killing 100 necros), same for warlocks - i killed like 10-15 warlocks, no skull staff (with 3x loot, as the original formula was 7%, should be 21%, i SHOULD get one drop - of course with sample size this small you can argue i just got unlucky, nonetheless it's weird, on this server you are forced to either:
a) make lootbags (on server with huge exp stages)
b) make 10 accounts, make 80 characters and level them to level 20 manually, take desert quest reward and give to your main character (easily the best method to have money on this HIGHRATE server) <---- doing this might take you 2 hours but will net you more cold hard cash than doing anything else you can on this server
i repeat: this is supposed to be a highrate server, on highrate servers you are supposed to leave rook, get mlvl 4, kill 20 rotworms and go to any given tomb with vampires, leave with level 80 and 15 vampire shields in your backpack, not make lootbags and pick up gps from mummies to have enough for blank runes lmao, no Wonder this server has 15 online when it's this tedious to play
- 1 mana per second on PROMOTED mages on a server where having 20 bp gfb takes you from level 8 to 80 in a matter of 2 hours is just awful, feels so awful and tedious to play like this, should be at least 5 mana per second on a magic PROMOTED magic voc
- the exhaust system is so clunky, if you used a rune you get delay to your Energy ring (should be no delay at all times)
- rashid doesn't buy half of the items he should
- half of the "rare" items from new tibia (noble axe for example) don't even get highlighted by the loot message in a different colours, while items like dragon shield, skull staff or even life ring do get a highlight
- life rings and ring of healing give laughable regeneration considering this is a highrate server
- magic formula seems to be from 7.6 as well, it takes a monstrous amount of mana to even get a magic level at higher levels on magic vocations (spells and manas are 7.4)
- the delay between using runes and using the rune again causes you to have longer exhaust (the exhaustion between using two use-with items is 1 second i feel like) so if you spam runes you can't even shoot them for 3 seconds afterwards
- djinns and rashid in shop, alongside items that give you magic level on a server this poorly made is just a joke
It's almost like you haven't played the server yourself before opening it.