• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[Germany] [Custom] [Official Release] Evolisca S3 - Custom Mid Rates Evo - 860 Mechanics - 13/06/2025 19:00 GMT +2

Server Website/AAC
https://evolisca.com
Server Address
evolisca.com
Server Port
7171
Client Protocol
8
logs aren't available since the season began you can check it is not up to date even we don't use it because we use website on a server and game on another server it isn't working anymore + what are you trying to say its a game on 2008's engine haha issue happen, you gotta resolve it as an admin, try to calm down dude there is no conspiracies here :D
alr, apart from the logs then. do smt bout the mc's cuz they're claiming all loot from all bosses. as an example there's a npc task where you have to get frozen heart and crunors heart which are dropped by world bosses. unfortunately all you see is 20 players, 16 of them are litterally mcs. now i understand we all have the same % to get it but when i have more chars in the same location there's 4x the chance that i get smthing. and then all you see is the task items in market for an unimaginable price, guess who the sellers is? Yeah you guessed it right, MCS. :P
 
alr, apart from the logs then. do smt bout the mc's cuz they're claiming all loot from all bosses. as an example there's a npc task where you have to get frozen heart and crunors heart which are dropped by world bosses. unfortunately all you see is 20 players, 16 of them are litterally mcs. now i understand we all have the same % to get it but when i have more chars in the same location there's 4x the chance that i get smthing. and then all you see is the task items in market for an unimaginable price, guess who the sellers is? Yeah you guessed it right, MCS. :P
At Evolisca, we remain committed to creating a fair and engaging gaming environment. Based on community feedback, we’ve created several systems and modifications designed to significantly reduce the influence of multi-clients (MCs) and bots. Here’s what you can expect in Season 3:

  1. Online Points for Stamina:
    Players will now be able to use their online points to purchase stamina for the character owning the points.
  2. Bot Opcode Restrictions:
    Scripts that send opcodes directly to the server will no longer function, effectively eliminating automation through such methods.
  3. MC Usage Limitations:
    Multi-client usage will be restricted to grinding activities only. Key systems such as reward chests, boss rooms, fishing, and task acquisition will require you to be online with a single character per IP to access specific parts of the gameplay.
  4. Bot File Restrictions:
    Loading external Lua or bot files will no longer be possible, ensuring a level playing field for all players.
These changes reflect our dedication to aligning the server experience with the wishes of the community. During Season 2, we reworked as much gameplay content as possible, laying the foundation for these improvements. With Season 3, we aim to foster an environment with fewer bots and MCs, encouraging more active and dynamic gameplay for everyone.
 
At Evolisca, we remain committed to creating a fair and engaging gaming environment. Based on community feedback, we’ve created several systems and modifications designed to significantly reduce the influence of multi-clients (MCs) and bots. Here’s what you can expect in Season 3:

  1. Online Points for Stamina:
    Players will now be able to use their online points to purchase stamina for the character owning the points.
  2. Bot Opcode Restrictions:
    Scripts that send opcodes directly to the server will no longer function, effectively eliminating automation through such methods.
  3. MC Usage Limitations:
    Multi-client usage will be restricted to grinding activities only. Key systems such as reward chests, boss rooms, fishing, and task acquisition will require you to be online with a single character per IP to access specific parts of the gameplay.
  4. Bot File Restrictions:
    Loading external Lua or bot files will no longer be possible, ensuring a level playing field for all players.
These changes reflect our dedication to aligning the server experience with the wishes of the community. During Season 2, we reworked as much gameplay content as possible, laying the foundation for these improvements. With Season 3, we aim to foster an environment with fewer bots and MCs, encouraging more active and dynamic gameplay for everyone.

So, if I have 4 mcs on for an example Frostbite my MCs wont have any chance of any loot from the boss? I dont think so, what I know is that all of them will receive a reward bag.
 
So, if I have 4 mcs on for an example Frostbite my MCs wont have any chance of any loot from the boss? I dont think so, what I know is that all of them will receive a reward bag.
If you look closer, i said start from season 3, i can't give advantage to players that already progressed over players that are yet to progress, that seems unfair to me
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At Evolisca, we remain committed to creating a fair and engaging gaming environment. Based on community feedback, we’ve created several systems and modifications designed to significantly reduce the influence of multi-clients (MCs) and bots. Here’s what you can expect in Season 3:
 
If you look closer, i said start from season 3, i can't give advantage to players that already progressed over players that are yet to progress, that seems unfair to me
Post automatically merged:
oh mb, didnt see the ''season 3''. why not from this season from today onwards so it gets balanced? i cant loot the shitty hearts because of the MCs in every shitty boss.
 
At Evolisca, we remain committed to creating a fair and engaging gaming environment. Based on community feedback, we’ve created several systems and modifications designed to significantly reduce the influence of multi-clients (MCs) and bots. Here’s what you can expect in Season 3:

  1. Online Points for Stamina:
    Players will now be able to use their online points to purchase stamina for the character owning the points.
  2. Bot Opcode Restrictions:
    Scripts that send opcodes directly to the server will no longer function, effectively eliminating automation through such methods.
  3. MC Usage Limitations:
    Multi-client usage will be restricted to grinding activities only. Key systems such as reward chests, boss rooms, fishing, and task acquisition will require you to be online with a single character per IP to access specific parts of the gameplay.
  4. Bot File Restrictions:
    Loading external Lua or bot files will no longer be possible, ensuring a level playing field for all players.
These changes reflect our dedication to aligning the server experience with the wishes of the community. During Season 2, we reworked as much gameplay content as possible, laying the foundation for these improvements. With Season 3, we aim to foster an environment with fewer bots and MCs, encouraging more active and dynamic gameplay for everyone.

Insane!!!!
I will play 100%
 
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Well not to create any irrelavant problems or anything, but you NovaGamer are a hypocrite in my eyes, you litterally wrote in that guys thread so much critique yet you defend this ot against my critique with everything u got. the guy got so butthurted he dm:ed me in otland about ur ''abuse'' which i clearly said that it wasnt abuse on the contrary it was simple critique and feedback. I dont even know who you're to begin with, are you some GM in the OT?

Some OTland staff members should apparently banish these scammers from the community as it is a clear virus spreading and destroying everything in its way lmfao, but hey thats just an honest man's opinion :P

 

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SErver could have been good but...

Tasks were bugged first few days, some peope could spam tasks for infinite rewards, some not >> Was changed 3-4 days later if not even more, but people already gainged a huge advanted
Botting > People are botting the "hourly" bosses > Theres no reason to go them, cuz market if overflown with items from them because of bots
Dungeons > U need 100 tokens for 1 cosmetic, on lvl 2k from 1 dung u get like 6 tokens and max 4 dungeons per day... BUT on the market u can see people selling thousands of tokens for PPs(Also just overbotted with 100s of alt chars)
Balance: They removed whole protection from eq/items from last era, they started then by buffing pallys res by 10%, then later MS/druid res by 10%, and then again later MS/ED/EK by 5%... and in this time if u played solo ur vocation wasnt proably even playable cuz u got 1 shot in 2k spawns even with best eq/upgraeds u could have gotten atm :)

TL:DR: shit ass balance, bugs from beginning, Admins need to fix the MC problem, balance the OT BEFORE u start a new era :)
 
Well not to create any irrelavant problems or anything, but you NovaGamer are a hypocrite in my eyes, you litterally wrote in that guys thread so much critique yet you defend this ot against my critique with everything u got. the guy got so butthurted he dm:ed me in otland about ur ''abuse'' which i clearly said that it wasnt abuse on the contrary it was simple critique and feedback. I dont even know who you're to begin with, are you some GM in the OT?

Some OTland staff members should apparently banish these scammers from the community as it is a clear virus spreading and destroying everything in its way lmfao, but hey thats just an honest man's opinion :P

The situation with that guy is really different. He resets his server every month but doesn’t bother fixing the ongoing issues, which are mostly bugs that have been around for more than three resets. These bugs mess up quests, hunting, loot, and a lot of other things, but he just leaves them.

On the other hand, your main issue is with the use of MC/bots, and you’re trying to tackle that this season. But making changes in the middle of the season could be unfair to players including me who just started using MC to catch up. It might actually make things worse since a lot of top players have already taken advantage of it. I’m not against your idea, but I really think changing things up now could lead to more problems. And just to be clear, I’m not a GM or part of the team.
 
The situation with that guy is really different. He resets his server every month but doesn’t bother fixing the ongoing issues, which are mostly bugs that have been around for more than three resets. These bugs mess up quests, hunting, loot, and a lot of other things, but he just leaves them.

On the other hand, your main issue is with the use of MC/bots, and you’re trying to tackle that this season. But making changes in the middle of the season could be unfair to players including me who just started using MC to catch up. It might actually make things worse since a lot of top players have already taken advantage of it. I’m not against your idea, but I really think changing things up now could lead to more problems. And just to be clear, I’m not a GM or part of the team.
Thank you for supporting our point of view!
SErver could have been good but...

Tasks were bugged first few days, some peope could spam tasks for infinite rewards, some not >> Was changed 3-4 days later if not even more, but people already gainged a huge advanted
Botting > People are botting the "hourly" bosses > Theres no reason to go them, cuz market if overflown with items from them because of bots
Dungeons > U need 100 tokens for 1 cosmetic, on lvl 2k from 1 dung u get like 6 tokens and max 4 dungeons per day... BUT on the market u can see people selling thousands of tokens for PPs(Also just overbotted with 100s of alt chars)
Balance: They removed whole protection from eq/items from last era, they started then by buffing pallys res by 10%, then later MS/druid res by 10%, and then again later MS/ED/EK by 5%... and in this time if u played solo ur vocation wasnt proably even playable cuz u got 1 shot in 2k spawns even with best eq/upgraeds u could have gotten atm :)

TL:DR: shit ass balance, bugs from beginning, Admins need to fix the MC problem, balance the OT BEFORE u start a new era :)
As promised, a new world is coming soon completely tuned based on the latest feedback we received, if you know in season 1 we hadn't enough feedback about certain aspects as the server wasn't big enough to hold the amount of players which was resolved before season 2, we never received this kind of feedback in season 1 and we are dealing with it carefully as much as possible, right now the amount of players increased which also increased condensation in spawns which directly made MCs noticeable as a game ruining concept, thus we decided to limit many benefits possible through having an MC char, Bot limits (Certain aspects only enabled) will be added soon into a new season/world we are still planning and tweaking as much as possible from what we planned of content + feedback & improvements + suggestions & bugs + balance we still need sometime to bring all of those changes that can't be brought mid season at all, it needs testing after modifications is completely done and tested thoroughly using automated test cases or something close to it just to ensure the effect under 500 player pressure and how does the content reacts, you look into the game into being the most powerful possible on the contrary we look into the game on the routes that will be the player's options to proceed with his main objective as MMO rpg gamer, which is becoming stronger, I apologize if it took more than it should, there is so much to be brought in Evolisca in the future it only been 1 year of adjustments and 2 seasons, we promise to stay improving and fulfilling the community needs when it is not biased to any side benefit but the benefit of the server from such a change, we agreed but time required cannot be skipped.
 
Server IP-?
 
Welcome back to Evolisca
A Fully Custom OT Experience Where Progression Feels Rewarding




🛡️ In-Game Titles System
Your journey is now even more rewarding. Earn unique titles through quests, achievements, and progression milestones, and show the world who you really are.

⚔️ New Attributes & Gear
Discover a variety of new equipment and attributes that enhance your power and allow for deeper character customization. Build your hero your way.

🏆 Challenge Room
A new area has been introduced to test your strength. Face waves of enemies and climb the difficulty ranks to earn exclusive rewards and bragging rights.

📈 Streamlined Progression
We’ve reworked and optimized the game flow to make your leveling journey smoother, more fun, and less grindy — especially mid to high levels.

📝 Simplified Tasks
Tasks got a full rework: reduced kill counts, better rewards, and a more intuitive system. More action, less repetition.

🎲 Roulette System
A brand new way to win — spin for a chance at exclusive rewards, cosmetics, and more!

👕 Cosmetics Overhaul
Dolls were removed from loot drops and replaced by a full cosmetics system with 31 new outfits and custom mount hunts.

🚫 Anti-MC Zones & No-Logout Bosses
All bosses now require full attention — no multi-clienting and no escaping combat with logout tricks.

🔧 Game Mechanics Tweaks
  • Upgraded items (7+) can now lose a level on fail.
  • Damage reduction removed from the upgrade system.
  • Dungeon cooldown now displayed on-screen.
  • New item tooltips, better UI, and bot protection zones.
  • Daily reward system added with screen indicators.
  • Bounce system added, and players can recover 25% XP on death using Newty’s Heart.

🦴 Mount Hunts & Spawns
  • New Panda, Badger, Dromedary, and Hyaena mounts added.
  • New spawns added between level 600–1200 with task bosses and outfit rewards.

📊 Player Balance Updates
  • Knights now gain 17 HP/level (up from 15).
  • Task kill counts reduced by 50%+.
  • Tasks now reward more levels after 4k+ kills.
  • Donation set rebalanced for fairer PvP.

🧠 Vocation & Skill Scrolls
Players can now change vocation and use vocation-based skill scrolls:
  • Mage: ML 85
  • RP: ML 25 + Dist 85
  • EK: +6 ML

📱 Android Client & Quality of Life
Play on the go with the Android client. Other features:
  • Clickable highlighted text
  • Monster inspection tool
  • Daily boss charges and new dice event (auto start 2x/day)
  • New dungeon and token mechanics
  • Ticket support system now live

🔥 Evolving Always
Evolisca is growing every season. With new systems, fair balance, and engaging content — now is the best time to join.

Release Date: 13/06/2025 (Season 3)
 
⚙️ CHANGE LOGS ⚙️


🚧 No-Bot Spawning System 🚧

🛡️ How It Works:​

Upon entering a designated hunting area, you will receive a prompt to choose between:
  • Normal Spawn
  • No-Bot Spawn

📊 Level-Based Spawn Ranges:​

  • 🟦 Level 200–600:
    • Hero
    • Necromancer
    • Fury
    • Hellspawn
  • 🟨 Level 600–1200:
    • Ghastly Dragon
    • Grim Reaper
    • Spidris
    • Mercenary
    • Cursed Ape
    • Braindeath
  • 🟥 Level 1200–1800:
    • Vexclaw
    • Defiler
    • Demon
    • Dark Sorcerer
    • Destroyer

🧱 No-Bot Spawn Features:​

  • Increased Monster Density: 2x compared to normal spawns
  • Expanded Room Layouts: Designed to accommodate higher spawn rates

🪄 Bonuses:​

  • +30% Experience
  • +30% Loot Chance
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🔍 Set Bonuses Overview 🔍

Set 1 – Challenge Room Set

1749653261092.webp

⚔️ How to Obtain:
Reward from the Challenge Room
  • Bonus:
    • +10% Critical Chance


Set 2 – Raid Boss Set (Thorn Style)

1749653261122.webp
⚔️ How to Obtain:
Looted from raid bosses
  • Bonus:
    • +5% Critical Chance
    • +5% Damage Increase


Set 3 – Soul Set

1749653301157.webp
⚔️ How to Obtain:
Crafted via the crafting system
  • Bonus (New):
    • +10% Damage Increase


Set 4 – High-Level Set


1749653370290.webp
⚔️ How to Obtain: Looted from weekly and World bosses
  • Required Level: 3500+
  • Bonus:
    • +10% Damage Increase
    • +10% Critical Chance


⚔️ Challenge Room System (Evolisca Exclusive) ⚔️

📋 The Challenge Room is a new high-level content system introduced in Evolisca.

🔓 Requirements:​

  • Minimum Level: 1500
  • Entry Cost: 10x Monster Skull Tokens

💀 How to Obtain Monster Skull Tokens:​

  • Defeat Skull Monsters
  • Each kill has a 50% chance to drop a Monster Skull Token

⚔️ Challenge Room Structure:​

  • Total of 7 Waves:
    • Waves 1–2: Monster waves
    • Wave 3: Boss fight
    • Waves 4–6: More monster waves
    • Final Wave (7): Boss fight

🎁 Rewards:​

  • After each wave, you gain +1 level
  • Progress to the next wave immediately after clearing the previous one

⏳ Cooldown:​

  • You have 15 minutes to complete all 7 waves, or you will be teleported out.
  • You can enter the Challenge Room once every 5 hours.


🏹 Bounce System 🏹

📋 The Bounce System allows you to enhance weapons with additional target damage and tactical flexibility. There are three key stones used in this system:


- Bounce Stone

  • Function: Unlocks the Bounce System on your weapon.
  • How to Obtain: Reward from the Quest Area (Level 820+).

- Bounce Monster Stone

  • Function: Increases the number of targets your Bounce weapon can hit.
  • How to Obtain: Reward from the Challenge Room.

- Bounce Stone Remover

  • Function: Removes the Bounce effect from a weapon and returns the Bounce Stone.
  • How to Obtain: Purchase from the Event Master using Event Tokens.


⚰️ Recover EXP System ⚰️

Players can now recover 25% of their lost experience upon death.

💡 Mechanism:

  • A special "EXP Restore Box" will appear on the player's corpse.
  • Only the deceased player can access their own box.
  • Other players cannot use or remove the box.
  • Using the box will restore 25% of the experience lost during death.


Boss Access System Update

🔹 Daily Boss Charges​

You can now purchase Daily Boss charges from Grizzly Adams using Task Points.
  • Requirements to Enter Daily Bosses:
    • 1 Charge = 30 Task Points
    • Level Requirement: 2000+


👺 Weekly Boss Access​

A special NPC will appear to initiate the Weekly Boss Event on the following days:
  • Days: Sunday, Friday, Saturday

To start the Weekly Boss Event:
  • Requires 10 players, each at least level 2500+
  • Each player must contribute:
    • 1,000 Star Coins
    • 1,000 Gold Nuggets
    • 10 Gold Tokens

✨ Note: The Weekly Boss event can only be launched once per day.


🧾Monster EXP Scaling System 🧾
⚖️ Experience gain now depends on your level compared to the monster’s level!
🔻 If you're higher level than the monster:
📉 EXP is reduced
🔒 Min EXP: 50%
💡 Example: 100 → 50 EXP

🔺 If the monster is higher level than you:
📈 EXP is boosted
🚀 Max EXP: 120%
💡 Example: 100 → 120 EXP

👺Boosted Monster System 👺
🕛 Boosted monsters rotate daily at server save, and all players face the same boosted creature that day.
📣 You can see the current boosted monster on the hunting room, or when you login there's a message sent to you.
🌌 Every day, one monster is boosted, meaning:
- 📈 Higher Experience
-🎁 Higher loot drop chance

🎉 Giveaways 🎉
📢 Don’t forget to join our Discord!
🎁 We host giveaways, events, and more surprises!
👉 Join Discord!

 
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📢 Upcoming Changes – Effective Next Server Save ⚔️

🏛️ All players will be relocated to their temple
⚡ Everyone will receive FULL stamina
🛡️ Ward Barbarian Boss level requirement has been fixed.
👹 Orc immunity bug has been resolved.

📜 Task Updates:
  • Demon Skeleton, Dragon, Bog Raider, and Wailing Widow task limits have been increased to level 400.
  • As well as for monsters in level 200+ area, increased to level 800.

🧪 New Player Support:
  • Potions will no longer be removed from players under Level 300 – helping new adventurers get started!

🌟 Join us now and enjoy the journey! 🚀💀🔥
 
🚨 Your level difference to your hunting spawn now affects how much experience you gain!

📈 Hunt smarter:
  • Some monsters can give you up to 120% EXP!
  • Others may drop down to just 50% EXP depending on your level.

💡 Pro TIP:
  • Keep rotating between spawns that are closest to your level to maximize your gains and level up faster! 🔥

🔍 Example:
  • Level difference affects experience: you gain 120% from this monster.
  • Level difference affects experience: you gain 50% from this monster.
 
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The new xp changes further exacerbate the 4 mc vs solo problem and any point made about it will be disregarded. Not wasting a second longer on it.
 
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