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[Germany][Custom] Ruthless Chaos Season 3 - the return of RPG

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Suggestion:

  • Once again, Arnera should have way more monsters generally talking, the desert itself is big enough to add some Tombs/Terramites/Elder Wyrms/Dragons (Dragon Lords big spawn).
  • Adding more recipes for weapons/wands - With custom effect just like "Bronze axe" that claves x3 or Crimson sword (heals 3-5). Those are really awesome, and well maybe a set for each vocation wont hurt. (I know theres already plenty items, but im talking about low-mid level).
  • Adding in Necra Hellspawns/Furies and maybe Grim reapers?
  • Expanding the jungle (North-east Port Sarlin) - adding more hydras big spawns.

Im giving ideas to expand the map itself with more places for people to hunt, new places to explore and being able to hunt in different places not only in the same boring spots. The map its pretty big so adding few big/small spawns in each City wont affect.
 
Suggestion:

  • Once again, Arnera should have way more monsters generally talking, the desert itself is big enough to add some Tombs/Terramites/Elder Wyrms/Dragons (Dragon Lords big spawn).
  • Adding more recipes for weapons/wands - With custom effect just like "Bronze axe" that claves x3 or Crimson sword (heals 3-5). Those are really awesome, and well maybe a set for each vocation wont hurt. (I know theres already plenty items, but im talking about low-mid level).
  • Adding in Necra Hellspawns/Furies and maybe Grim reapers?
  • Expanding the jungle (North-east Port Sarlin) - adding more hydras big spawns.

Im giving ideas to expand the map itself with more places for people to hunt, new places to explore and being able to hunt in different places not only in the same boring spots. The map its pretty big so adding few big/small spawns in each City wont affect.
there is a spawn of grim reapers in necra :)
 
Suggestion:

  • Once again, Arnera should have way more monsters generally talking, the desert itself is big enough to add some Tombs/Terramites/Elder Wyrms/Dragons (Dragon Lords big spawn).
  • Adding more recipes for weapons/wands - With custom effect just like "Bronze axe" that claves x3 or Crimson sword (heals 3-5). Those are really awesome, and well maybe a set for each vocation wont hurt. (I know theres already plenty items, but im talking about low-mid level).
  • Adding in Necra Hellspawns/Furies and maybe Grim reapers?
  • Expanding the jungle (North-east Port Sarlin) - adding more hydras big spawns.

Im giving ideas to expand the map itself with more places for people to hunt, new places to explore and being able to hunt in different places not only in the same boring spots. The map its pretty big so adding few big/small spawns in each City wont affect.

We are currently working on a content update for blacksmithing and alchemy, which will include plenty of those special items :)
 
My suggestions;

Wiki should be more detailed because;
finding quests for your own lvl
loot / where to sell
which rank to get for which benefits

And 'seasonal' when does it go off?
 
looking for druids to guild let me know in game /master elodin
 
My suggestions;

Wiki should be more detailed because;
finding quests for your own lvl
loot / where to sell
which rank to get for which benefits

And 'seasonal' when does it go off?

If you want the wiki to be more detailed you should contribute to it, it's based on what players share.

Seasonal means that whenever the Ruthless 7 get beat, your character gets transferred to a different 'world'. You can then chose to keep on playing that char, or start fresh in a new season. A new season will also start once the server dies (0 players).
 
Very nice server, but not too much people. Guys come on and play!!
 
doubt it if they do its prob cuz ek is more focused on staying alive/taunting then spamming spells. Top it all off the severs eqp is bent on killing pallys. ex:

15:14 You see a titanium helmet (Arm:8, club fighting +1, sword fighting +1, axe fighting +1, protection physical +4%).
It can only be wielded properly by knights of level 150 or higher.
It weighs 49.00 oz.
Health increase: 40.
ooo some nice

15:14 You see a titanium shield (Def:26, magic level +1).
It can only be wielded properly by sorcerers and druids of level 150 or higher.
It weighs 58.00 oz.
Increases your spell damage by 2%. Health increase: 15.
thats the stuff!

15:14 You see titanium legs (Arm:7, distance fighting +3, protection physical -7%).
It can only be wielded properly by paladins of level 150 or higher.
It weighs 57.00 oz.
ummm? wtf what went wrong here? 3 dist for -7% .... a little more for that price

Lets not even start on greyskull set

as for weapons has any1 got a bow/xbow yet for like even 100+? i know i cant craft any
 
Any updates staff? @Glecko , We need some updates man haha, at least some new content or recipes to craft stuff!
 
lol you kidding! There are quite a few bows/xbox over 100+.. Just to name a few..

22:57 You see a crystal crossbow (Range:5, Atk +6, Hit% +3). It can only be wielded properly by paladins of level 140 or higher.

01:46 You see a thorn spitter (Range:4, Atk +6, Hit% +4). It can only be wielded properly by paladins of level 130 or higher.

17:20 You see a royal crossbow (Range:6, Atk +5, Hit% +3, distance fighting +2). It can only be wielded properly by paladins of level 170 or higher. It weighs 120.00 oz.
 
yes there in the game but getting them, how many ppl actually have 1 of these ^ bows/xbows havent seen any1 with them or selling.
 
yes there in the game but getting them, how many ppl actually have 1 of these ^ bows/xbows havent seen any1 with them or selling.

We looted a few, know the rest is lootable in different bosses. You just gotta have some luck with the drops in dungeons &other bosses.
 
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Major game update is coming soon! :)

jNcebu4.png

Over this week, our first game update will take place. Among other things, the update will bring:
  • World event bosses. The main character of this update will be a great variety of bosses that are spawned through world changes or player interaction. Most of these are secret, so we are not able to do a good teaser on them without major spoilers, but you can expect to meet them in-game soon!
  • Over 40 equipment pieces, weapons, potions, elixirs and items in general.
  • Plenty of new blacksmithing/alchemy recipes.
  • Vocation balancing, with paladins in the spotlight.
  • Port Sarlin will at last be gifted with a small depot!
Stay tuned! :)

KCu0lZx.png
 
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