That's not it, Deamon... -.- It's a bug on otservlist, it reads TFS online players wrong.
Its damn fucking...
Sorry for offensive statement, but im pissed when I see main developer of TFS writing bullshits 'Not a bug, don't edit playersRecord.txt!' when people damn say 'Its a TFS bug!'
Yes, (...) its damn fucking (...) bug! I got banned 4 times from otservlist.org so I stopped asking xinn to unban me once again hoping someone at least fix it.
But well, I see none is willing to fix this, so its pointless to use TFS if you want to have 100+ players, since you will get banned from all otserv lists.
Fix it, peek is fucked up!
End, ban me, w/e.
Its just not nice to see 3 pages of no-support, while you should get it.
Just copy status.cpp etc from latest Open Tibia svn team, and all will be OK
u think this will help? only status.cpp or other thinks too ??
msg please ;D
Status::Status()
{
m_playersOnline = 0;
m_playersMax = 0;
m_start = OTSYS_TIME();
}
void Status::addPlayer()
{
m_playersOnline++;
}
void Status::removePlayer()
{
m_playersOnline--;
}
Status::Status()
{
m_playersonline = 0;
m_playersmax = 0;
m_playerspeak = 0;
m_start = OTSYS_TIME();
}
void Status::addPlayer()
{
m_playersonline++;
if(m_playerspeak < m_playersonline)
m_playerspeak = m_playersonline;
}
void Status::removePlayer()
{
m_playersonline--;
}