local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
function onGetFormulaValues(player, level, magicLevel)
local formula = (level / 5) + (magicLevel * 1.4) + 8
return formula
end
local condition = Condition(CONDITION_REGENERATION)
condition:setParameter(CONDITION_PARAM_TICKS, 1 * 60 * 1000)
condition:setParameter(CONDITION_PARAM_HEALTHGAIN, "onGetFormulaValues")
condition:setParameter(CONDITION_PARAM_HEALTHTICKS, 3000)
condition:setParameter(CONDITION_PARAM_BUFF_SPELL, true)
combat:addCondition(condition)
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end