I tried this:
at my server, but nothing happens! I walked in a fire field, and I lose 20hp
But when I replace the "absorbPercentFire" for "armor" the armor gets 95 armor
Code:
doItemSetAttribute((getPlayerSlotItem(cid, CONST_SLOT_ARMOR).uid), "absorbPercentFire", "95")
at my server, but nothing happens! I walked in a fire field, and I lose 20hp
But when I replace the "absorbPercentFire" for "armor" the armor gets 95 armor