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ERROR: invalid encrypted network message 24569

Onimusha

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I got this error after making some edits in my server/client like increasing the viewport and activating the transparency sprites.

This only happen when i use a "very large" map. If I teleport to the town 1, nothing happens, but if I go to a town 5,6,7,8,9.... this client just "stop", the character stop walk and if I try to rejoin the server, the client show me a black screen with this error.

Im using TFS 1.4 10.98 with V8.



ERROR: invalid encrypted network message 24569
stack traceback:
at:
[C++]: ?xteaDecrypt@Protocol@@AAE_NABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: failed to decrypt message
stack traceback:
at:
[C++]: ?internalRecvData@Protocol@@AAEXPAEI@Z
 
Did you menage to fix it?
Post automatically merged:

Go to Const.h in your source (it worked for me at least)
change to this valors:

#define NETWORKMESSAGE_MAXSIZE 49180
and
#define NETWORK_MAX_SIZE 49180
 
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