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Help me bug Mounts graphycs

Lucca

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Jun 21, 2015
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Hi guys,

I have a problem with my TFS 1.2 server (version 8.0).
I'm trying to add mounts but it has a graphics bug in (OtClientv8).
Does anyone know how I can solve this problem?
it only happens when going up or down some stairs, or the char is teleported.

 
first you have items that don't exist in your base, that's why the black spots appear, the other problem is, probably each item is not in its correct place, the ones that have decay or turn another item is probably turning this item, you will have to open item by item and see why it turns into this iD
I think the error is in your otbm, you need to open the item editor and give it an update and create items that were not created there in it. this will give you a light, in fact I think there is no bug in the stairs, and yes apparently it is an item you added that was not added in the editor item and then sent to the client.

this error is on the client that is missing sprite
 
the bug only happens when it is mounted, there is no problem with OTBM but with some configuration on the client. but I don't know how to fix it.
if you don't use the mount the game works normally, no map bugs, no items missing, no black screen. But when you climb on the mount starts the graphics bugs.
 
the problem is probably in the mount sprites. when the client bugs like this it means that some image is not in accordance with the spr and dat. you need to add them little by little and move little by little, if you added everything at once, the problem is there. redo it again until you find out
 
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: no thing at pos:32369 32225 7, stackpos:1
at:
[C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: no thing at pos:32369 32226 7, stackpos:1
at:
[C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: no thing at pos:32369 32225 7, stackpos:1
at:
[C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: no thing at pos:32369 32224 7, stackpos:1
at:
[C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no thing
at:
[C++]: ?parseTileRemoveThing@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (5451 bytes, 1 unread, last opcode is 0x64 (100), prev opcode is 0x6c (108)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: no thing at pos:32369 32223 8, stackpos:2
at:
[C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z
ERROR: no creature found to move
at:
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (174 bytes, 0 unread, last opcode is 0x65 (101), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (157 bytes, 0 unread, last opcode is 0x68 (104), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (268 bytes, 0 unread, last opcode is 0x68 (104), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (258 bytes, 0 unread, last opcode is 0x66 (102), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (345 bytes, 0 unread, last opcode is 0x67 (103), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
Same problem for me downgraded 8.0 anyone has any idea how to fix it? 1.5 downgrade bug.webp
When i disable:
g_game.enableFeature(GamePlayerMounts)
then everything works fine
 
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