[C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z
ERROR: ProtocolGame parse message exception (174 bytes, 0 unread, last opcode is 0x65 (101), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (157 bytes, 0 unread, last opcode is 0x68 (104), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (268 bytes, 0 unread, last opcode is 0x68 (104), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (258 bytes, 0 unread, last opcode is 0x66 (102), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)
ERROR: ProtocolGame parse message exception (345 bytes, 0 unread, last opcode is 0x67 (103), prev opcode is 0x6d (109)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 800)