anyeor
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- Jan 6, 2010
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Hello,
I need help in TFS 1.2 (8.0) downgrade to 7.92. The problem is that the Tibia client's debugging crashes when there are runes on the screen, it is subdivided by the fact that in version 8.0+ runes are stackable, while the older version does not. I am looking for a person who in this source: ninjalulz/forgottenserver (https://github.com/ninjalulz/forgottenserver/tree/8.0/src) will improve me so that the runes are not stackable. I am able to pay 50 $ for this, I also have source evolutions on which to model.
From what I read in the file iomap.cpp is written in 98 lines:
// in otbm version 1 the count variable after splashes / fluidcontainers and stackables are saved as part of the problem (stackable / charges / fluidcontainer / splash) during an update.
Regards and I count on help!
I need help in TFS 1.2 (8.0) downgrade to 7.92. The problem is that the Tibia client's debugging crashes when there are runes on the screen, it is subdivided by the fact that in version 8.0+ runes are stackable, while the older version does not. I am looking for a person who in this source: ninjalulz/forgottenserver (https://github.com/ninjalulz/forgottenserver/tree/8.0/src) will improve me so that the runes are not stackable. I am able to pay 50 $ for this, I also have source evolutions on which to model.
From what I read in the file iomap.cpp is written in 98 lines:
// in otbm version 1 the count variable after splashes / fluidcontainers and stackables are saved as part of the problem (stackable / charges / fluidcontainer / splash) during an update.
Regards and I count on help!